Malfeasance is a Taken-like kinetic hand cannon that you can get by completing an exotic quest related to Gambit. The weapon looks good, and with the sandbox changes in Season 22, Malfeasance is arguably one of the best DPS hand cannons in Destiny 2.
In this guide, we will cover how to start the Malfeasance’s exotic quest, tips and tricks to complete it, possible synergies, and how to get its catalyst.
|In loot pool?
|Can be Crafted?
How to get the Malfeasance today
To get Malfeasance, you need to complete the Darkness in the Light Exotic quest. Also known as the Malfeasance Exotic Quest, this quest starts after winning a Gambit match. Once you have the quest, there are the 7 steps for you to complete:
- The Seething Heart: Speak to the Drifter at the Tower.
- City of Secrets: Search for clues about the thief in the Dreaming City.
- The Corrupted: Help the Drifter track the thief who stole from him. Complete the mission variant of the strike “The Corrupted.”
- Depleted Weapon Core: Deliver the depleted weapon core you found at Callum’s grave to the Drifter.
- Business as Usual: Deposit Motes. Dropped Motes subtract x2 score. Win Gambit matches. You will need around 500 motes.
- Lights Out: Have an ally invader defeat four opposing Guardians in a single invasion three times, OR defeat four opposing Guardians as an invader. As an invader, defeat 25 opposing Guardians in Gambit.
- Dark Weapon Core: Speak to the Drifter at the Tower.
The most annoying part of the quest is banking motes because it tracks progress among multiple Gambit matches. Make sure to deposit 10-15 motes as often as you can and stick with your team when being invaded.
If you are struggling with invading yourself, look for when the enemy team has a lot of unbanked motes. Players will often be near the bank in a panic to deposit them. This will be your chance to strike. We also recommend using a Machine Gun like Unvawering Duty or Thunderlord and stacking up on heavy ammo before invading.
How to get the Malfeasance Catalyst
The catalyst for the Malfeasance is a random world drop. You have a chance to get it after completing any core ritual, such as Vanguard Ops, Crucible, or Gambit. In our case, it dropped after an Exotic Mission Rotator completion.
The upgraded catalyst adds a +20 range and the Vorpal Weapon perk to Malfeasance. When paired with the Lucky Pants we mentioned before, Vorpal makes the gun especially good for boss damage.
|Source ❘ DLC
|How to unlock
|A › Strong
|Strikes, Crucible, and Gambit
Malfeasance| Hand Cannon
|Strikes, Crucible, and Gambit
|► Get 700 kills
|► Adds Vorpal Weapon perk:
Increased damage against bosses, vehicles, and Guardians with their Super active.
► Increases range by +20.
How to farm the Malfeasance catalyst
Once you have the catalyst, you need to get 700 kills to upgrade it. The best place to farm them is, as always, the Shuro Chi checkpoint in the Last Wish raid.
💡 Reminder: Even though Shuro Shi is in a raid, you don’t need a fireteam to get to the checkpoint. Use the wish wall described in the Shuro Chi guide.
How good is Malfeasance this season?
With hand cannon buffs in Season of the Witch, Malfeasance has more potential than ever before. In Season 22, hand cannons deal 20% more damage against minors and 75% more damage against majors.
The Exotic perks on Malfeasance make it a great gun in PvE:
- Explosive Shadow: Shoot tainted slugs that burrow into combatants. Stacking enough slugs causes them all to explode, stunning surviving combatants. Strong against Unstoppable Champions
- Taken Predator: Bonus damage against Taken enemies and Gambit invaders
Explosive Shadow especially allows you to clear ads really quickly as if you had a gun with elemental perks like Incandescent or Destabilizing Rounds. This way, you won’t feel overwhelmed in ad-heavy content.
Malfeasance and Lucky Pants
Hunters can take advantage of recently reworked Lucky Pants exotic leg armor to make Malfeasance a damage powerhouse.
|Exotic Perk: "When you ready a fully loaded Hand Cannon that deals kinetic damage or a damage type that matches your subclass energy type, each hit from that Hand Cannon increases the damage of the next shot for a short time against a combatant. Hand Cannons ready faster and are more accurate immediately after swapping to them."
You can use the armor with any subclass in case of Malfeasance and boost the gun’s DPS to 30-40k per shot. With the Malfeasance’s catalyst active and a couple of mods, the final DPS output can go even higher.