Updated as of Episode 1: Echoes.
Top Solar Warlock builds
-- | Name | Class | Area | Subclass | Excels in | Element | Status |
---|---|---|---|---|---|---|---|
Radiant Sunbracer | Warlock | PvE | Solar | Endgame | Solar | Top 3 | |
Speaker’s Support | Warlock | PvE | Solar | Casual & Endgame | Solar |
Best Warlock Solar builds for PvE
Radiant Sunbracer
Excels In: Endgame (Dungeons, Raids, Legend content)
Goal of the Build: Rain terror from above by throwing an infinite amount of Solar Grenades. It provides excellent ad clear and can give you a seemingly infinite damage buff via surge mods.
Mandatory Gear: Sunbracers. A Solar weapon with Incandescent is recommended.
Name: Sunbracers | Class: WarlockSlot: Arms | Source: Exotic EngramsRequires: Free-to-Play | Exotic Perk: Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time. |
CALUS Mini-Tool | Submachine Gun | Primary | Solar | Presage | Incandescent |
- Aspects: Touch of Flame and Heat Rises.
- Fragments: Ember of Ashes, Ember of Searing, Ember of Empyrean, and Ember of Resolve
- Abilities & Stats: Well of Radiance, Solar Grenade, Phoenix Dive, and Incinerator Snap.
- Stats: Max Resilience 🡒 Max Recovery.
- Mods:
- Helmet: x2 Ashes to Assets, Harmonic Siphon.
- Arms: Firepower, Bolstering Detonation, Momentum Transfer
- Chest: Relevant Resistance and Reserve Mods.
- Legs: x2 Solar Weapon Surge
- Class Item: -
Gameplay Loop
Get a kill with your charged melee ability to start the gameplay loop. If you’re struggling with this step, try binding your charged melee to a unique button so you can send it off at a more specific time.
Getting that powered melee kill will proc Sunbracers, granting you five seconds of ‘infinite’ Solar Grenades. Realistically, you can only fire a maximum of five during this time due to the time it takes to execute the animation. Swallow your first grenade to get Heat Rises, then take to the skies and watch everything below burn via your other Solar Grenades. Any kills in the air (including those from the grenades) will give you 30% of your melee energy, allowing you to repeat this loop infinitely.
If you ever fail to kill something with your melee, just get kills in the air with your weapons—you’ll get it back soon after due to Heat Rises. As a nice bonus, casting Phoenix Dive while Heat Rises is active grants Restoration, which you can extend with Solar kills via Ember of Empyrean.
Speaker’s Support
Excels In: Casual & Endgame (Dungeons & Raids)
Goal of the Build: Constantly heal allies through Speaker’s Sight while also granting yourself worthwhile buffs.
Mandatory Gear: Speaker’s Sight. A Special ammo weapon with Demolitionist is highly recommended (such as The Call paired with Sunshot).
Name: Speaker's Sight | Class: WarlockSlot: Helm | Source: Master RahoolRequires: The Final Shape | Exotic Perk: Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power. |
Sunshot | Hand Cannon | Primary | Solar | Exotic Engram | ||
The Call | Sidearm | Special | Strand | The Pale Heart |
- Aspects: Touch of Flame and Icarus Dash.
- Fragments: Ember of Empyrean, Ember of Solace, Ember of Benevolence, Ember of Torches.
- Abilities: Song of Flame and Healing Grenade.
- Stats: Resilience → Discipline.
- Mods:
- Helmet: Heavy Ammo Finder, Harmonic Siphon.
- Arms: Impact Induction, Focusing Strike.
- Chest: Relevant reserve/resist mods.
- Legs: Relevant ammo scavenger/surge mods.
- Class Item: x2 Bomber.
Gameplay Loop
Utilizing this build is as simple as throwing your grenade, which will be a healing turret through Speaker’s Sight. This turret generates Orbs of Power, recharges your abilities (Ember of Benevolence), and grants you x2 Restoration (Touch of Flame).
Beyond this constant healing for you and allies, Ember of Torches offers Radiant upon using your melee ability. Both this and Restoration can be extended through Ember of Empyrean, granting you seemingly infinite buff uptime while also benefitting allies. The only trouble you may encounter is if your grenade doesn’t recharge in time, in which case you can use the equipped Demolitionist weapon we recommended earlier.
Noble Assembler
Excels In: Casual & Endgame (Dungeons, Raids, Legend content)
Goal of the Build: Empower yourself and allies using support exotics and abilities such as Healing Grenade and Lumina.
Mandatory Gear: Boots of the Assembler and Lumina.
Name: Boots of the Assembler | Class: WarlockSlot: Legs | Source: Lost SectorsRequires: Beyond Light | Exotic Perk: Standing in a healing rift creates Noble Seekers that seek out allies that are not in a rift and heal them. Noble Seekers from Empowering rift grant both you and your ally a damage bonus. Each time a Noble Seeker finds one of your allies, the duration of your rift is briefly extended. |
Lumina | Hand Cannon | Primary | Kinetic | Exotic Kiosk |
- Aspects: Heat Rises and Touch of Flame.
- Fragments: Ember of Benevolence, Ember of Torches, and Ember of Solace (final Fragment is up to you).
- Abilities: Well of Radiance, Celestial Fire, Healing Grenade, and Healing Rift.
- Stats: Discipline 🡒 Resilience 🡒 Recovery.
- Mods:
- Helmet: Kinetic Siphon.
- Arms: Impact Induction, Focusing Strike.
- Chest: Resistance Mods based on your enemies.
- Legs: Innervation, Insulation.
- Class Item: Bomber.
Gameplay Loop
While there isn’t a specific gameplay ‘loop’ for this build, everything works in conjunction, and understanding all the moving parts is vital to your success.
Kills with Lumina will drop Noble Rounds, which you can shoot at allies to give both you and them a damage buff. This will also proc Ember of Benevolence, giving you more ability energy. This ability energy will give you your melee back, which, when used, will provide you and your nearby allies Radiant (which, once again, procs Benevolence). Throwing or swallowing your grenade will also grant Restoration, giving you even more ability energy.
Lastly, placing down your rift will activate Boots of the Assembler’s perk, spawning Noble Seekers and empowering allies while giving you the Ember of Benevolence buff. As you can see, everything has a place in this build, allowing you to chain support ability after support ability. Even better, you’ll receive buffs from most of these sources, making you more potent while also helping allies.
Warlock Solar PvP build
Because of its competitive nature, stats are significantly more critical in the Crucible than in PVE. For Warlocks, high Recovery is a must as it is tied to your health and rift regeneration speeds. Additionally, because of Destiny’s ability-focused nature, high Discipline is irreplaceable too. Lastly, while it’s more important on Titan, mid-high Resilience can also be helpful. Some things (such as two-shot kills with Thorn) depend on the enemy’s Resilience stat, so having around Tier 6 or 7 is always useful.
Generally speaking, the most potent PvP mods come in the form of stat, unflinching, targeting, and dexterity mods. These all provide passive buffs that are strong enough to notice in moment-to-moment gameplay.
Subclasses
While there is usually a meta Warlock subclass or general setup to run for the Crucible, every element has unique strengths and weaknesses.
Dawnblade
Beginning with Solar, Dawnblade primarily focuses on giving you and your allies various buffs. Radiant, a 10% damage bonus, can be easily activated using something like Ember of Torches. Restoration is the second primary Solar buff, giving you constant regeneration—even while taking damage. There are various ways to activate this, including Healing Grenade and the combination of Phoenix Dive and Heat Rises.
These buffs can be enhanced using fragments such as Ember of Solace and Ember of Empyrean. You can also use Ember of Benevolence to boost ability regeneration when benefitting your allies.
Pros:
- Great healing/support potential
- Various movement options
- Numerous choices for all abilities
Cons:
- Generally weaker abilities compared to Voidwalker/Shadebinder
- Weaker debuffs
- Less desirable fragment options
Best PvP Warlock Exotics
General Exotics
Armor | Class | Type | Requirements | Source | Released | Requires | Exotic Perk |
---|---|---|---|---|---|---|---|
Ophidian Aspect | Warlock | Arms | Free-to-Play | Exotic Engrams | Season 2 | Free-to-Play | Weapons ready and reload very quickly. Provides a small benefit to the airborne effectiveness stat of all weapons. |
Transversive Steps | Warlock | Legs | Free-to-Play | Exotic Engrams | Season 1 | Free-to-Play | Sprint speed increased. After a short time sprinting, your currently equipped weapon is automatically reloaded. |
Because of their ease of use and 24/7 activation, neutral exotics are the most common for general PVP. Ophidian Aspect has always been an S-Tier pick, passively boosting the snappiness of your weapons. Transversive Steps excels for a similar reason, providing quicker and more fluid movement (plus the ability to get a free reload).
Solar-specific Exotics
Armor | Class | Type | Requirements | Source | Released | Requires | Exotic Perk |
---|---|---|---|---|---|---|---|
Boots of the Assembler | Warlock | Legs | Beyond Light | Lost Sectors | Season 14 | Beyond Light | Standing in a healing rift creates Noble Seekers that seek out allies that are not in a rift and heal them. Noble Seekers from Empowering rift grant both you and your ally a damage bonus. Each time a Noble Seeker finds one of your allies, the duration of your rift is briefly extended. |
Rain of Fire | Warlock | Legs | The Witch Queen | Lost Sectors | Season 17 | The Witch Queen | Air dodge reloads all of your weapons and improves the airborne effectiveness of Fusion Rifles and Linear Fusion Rifles; final blows with these weapons make you radiant. |
Rain of Fire, the Season of the Haunted exotic, is highly beneficial when using a Solar subclass and a fusion rifle (especially Vex Mythoclast). Boots of the Assembler also isn’t a terrible option to run on Dawnblade, allowing you to embrace the support role.
Before you go…
You can find all the top builds for Titans, Warlocks, and Hunters here.
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