I have fallen in love with the overall movement speed, flow, and dodge ability that define Hunters.
Long story short, I have been trying to max out both my Mobility and Recovery stats, and that rabbit hole has allowed me to learn so much about Mobility in Destiny 2 that I had to share it with you.
Destiny 2 Mobility stat 101: The benefits
No matter what class you use, Mobility plays an important role, and by the end of this guide, you will know everything there is to know to put it to good use.
As of Season of the Chosen, Mobility is responsible for the following:
- Movement Speed
- Jump Height
- Hunter’s Dodge ability cooldown
More Mobility will increase your movement speed overall, but most specifically, it will improve your:
- Walk speed
- Strafe speed
Reddit user Crystic_Knight did an exceptional job with his Breakdown of Mobility: Ultimate Edition guide. Among the tons of tables and data he gathered, this one is representative of the effects Mobility has on your movement:
|Base Walk Speed||5.00||5.20||5.40||5.60||5.80||6.00||6.30||6.40||6.60||6.80||7.00|
But contrary to popular belief, it will not improve the following:
- Sprint speed
Basically, the more mobility you have, the faster your overall movement is. No surprise there. What you may not already know is that, unlike other stats, mobility increases are fairly linear. Going from 1 to 2 mobility will give you roughly the same increase in speed as going from 9 to 10.
But now that the benefits of mobility are clear, let’s tackle the real question that brought you here: How to increase your mobility as much as possible?
Destiny 2 Mobility sources (Hidden and Visible)
To max out your mobility efficiently, you’ll need to take advantage of the several hidden mobility sources in the game:
|Item||Mobility Bonus (visible)||Mobility Bonus (hidden)|
|The Dragon's Shadow |
Hunter Exotic Armor
|Powerful Friends |
Combat Style Armor Mod
|Lightweight Frame Weapons |
General Armor Mod
Mobility and Dodge Ability
Since Season of Dawn (released in December 2019), Bungie decided to connect class ability cooldowns with specific stats. The Titan’s barricade is connected to Resilience (which sucks by the way), the Warlock’s rift is connected to Recovery and, you guessed it, the Hunter’s dodge is connected to Mobility.
This isn’t the place to discuss why the Hunter’s dodge is so important. I won’t even get into why many call it OP, outbalanced, and too powerful. Let’s just agree it’s a great ability and the more often you can use it, the better.
As you get closer to Tier 10 Mobility, the dodge cooldown decreases:
A few caveats though:
- While you can go beyond Tier 10 mobility using hidden Mobility sources, the benefits to movement speed and dodge cooldown are capped at Tier 10.
And now you know everything there is to know about the Mobility stat and why it’s important.
The Last Word
Hopefully, you understood by now that hidden Mobility sources can be game-changers. Granted, Mobility isn’t everything, but the more efficiently you increase it, the more easily you’ll be able to also increase other stats.