Considered one of the best hand cannons in the game, Igneous Hammer returns to us with a refreshed perk pool that is already shaking things up in PvE. And as a Trials weapon, there’s only one place you can find it…
Name: Igneous Hammer | Type: Hand CannonArchetype: Aggressive | Ammo: PrimaryElement: Solar | Craftable: NoReleased: Season 13 | Source: Trials of OsirisRequires: The Final Shape |
How to get Igneous Hammer
Igneous Hammer is a Trials of Osiris exclusive weapon. The Adept version is only available through completing a flawless card and reaching the Lighthouse. Once either version is acquired, you can focus more drops at Saint-14, but keep in mind that you can only focus the Adept version the weekend it is available.
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How good is Igneous Hammer
Hand Cannons, both in PvP and PvE, are starting to see a resurgence thanks to a swath of changes. In PvE, they are slowly becoming viable picks for all manners of content as a result of a sizable buff to damage to minor and major enemies, and in PvP, changes to zoom and range have brought hand cannons back into the limelight.
Igneous Hammer couldn’t have come at a better time, it would seem, as the reprised perk pool lets it flex its strength in both areas. In PvE, Heal Clip and Incandescent can make for a perfect Solar build weapon, and in PvP, you have a variety of perks to aid in buffing range, reload, stability, and damage.
Overall, we consider it S Tier for PvP and A Tier for PvE.
Best alternatives:
Targeted Redaction | Hand Cannon | Primary | Void | Xûr | ||
Bottom Dollar | Hand Cannon | Primary | Void | Playlist: Gambit | ||
Combined Action | Hand Cannon | Primary | Arc | Lost Sector | Voltshot |
Igneous Hammer God Rolls and Perk Pool
The Igneous Hammer hand 120 RPM cannon can roll with the following perks:
- Perk 1: Rapid Hit, Keep Away, Heal Clip, Fragile Focus, Encore, Slickdraw, Rangefinder
- Perk 2: Precision Instrument, Incandescent, Golden Tricorn, Frenzy, Opening Shot, Moving Target, Eye of the Storm
- Origin Trait: Alacrity, One Quiet Moment
Igneous Hammer PvP god roll
- Barrel: Smallbore or Hammer Forged Rifling
- Magazine: Ricochet Rounds or High-Caliber Rounds
- Perk 1: Keep Away (also good: Rangefinder)
- Perk 2: Eye of the Storm or Opening Shot
- Masterwork: Range or Stability
While Igneous Hammer dominated the meta for a while, its reprised perk pool and the nerf to crit damage on 120 RPM Hand Cannons has slightly reduced its presence. However, that’s not to say it doesn’t have a place. One part of Igneous’ dominance was its range, and so we’ll be boosting that alongside stability to give us the upper edge. To that end, Smallbore or Hammer Forged Rifling are the best Barrel picks. Smallbore equally boosts Range and Stability by +7, and Hammer Forged Rifling gives you +10 to Range at the cost of no Stability boosts. For Magazine, Ricochet Rounds or High-Caliber Rounds are the only viable choices. Both increase Range by +5, but only Ricochet gives an extra +10 to Stability.
Eye of The Storm, Moving Target, and Opening Shot can help with dueling. With Keep Away, Rangefinder, or Fragile Focus in Column 3, you have some very strong options to boost your range, and the tried and true Rapid-Hit stuck around to help with some stability boosts. For a reprised PvP weapon, this one did not miss the mark.
Igneous Hammer PvE god roll
- Barrel: Fluted Barrel or Smallbore
- Magazine: Flared Magwell or Appended Mag
- Perk 1: Rapid-Hit or Heal Clip
- Perk 2: Incandescent or Golden Tricorn
- Masterwork: Reload Speed or Handling
Thanks to the Hand Cannon buffs, Igneous Hammer is now a solid PvE option thanks to its high base damage and synergistic perks. However, it suffers in its slow reload speed and handling, which is what we are going to improve with the Barrel and Magazine. For that, Fluted Barrel and Flared Magwell is the go-to combo. Fluted Barrel ups your Handling, Flared Magwell ups your reload speed, and both give minor increases to Stability. You could opt for Appended Mag if you want a larger magazine with no reload speed penalty, but given that it’s only two more, the trade-off comes down to user preference.
As mentioned earlier, Igneous Hammer can roll with very synergistic perks for Solar subclasses, specifically Heal Clip in Column 3 and Incandescent in Column 4. These perks dip into Solar’s subclass verbs of Cure and Scorch, respectively, and are even strong enough on their own to where you don’t need to use Solar in order to see benefits. If damage is the name of the game, then Golden Tricorn’s buff is sure to be the pick for you. While this one does require a Solar subclass, one cannot deny the raw power of a 50% damage buff to all targets. On certain builds, this could be an extremely viable option for even end-game content.
Before you go
Interested in more top-tier weapons from Trials of Osiris? You should definitely check out these The Summoner God Rolls.
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