Unique items are the rarest and most specialized weapons and armor pieces in the entire game. Not all Unique items are created equal, though, as some of them are class-specific while others aren’t. Plus, a handful of Uniques are so rare Blizzard calls them “Uber” Uniques.
This guide covers all the Diablo 4 Uniques that are either exclusive to Sorcerers or that can be used by any class, including Sorcerers.
D4 Sorcerer Unique items
There are a handful of Sorc Uniques in Diablo 4 as of Season 3, including the 6 six new Uniques released with Season of the Construct.
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Starfall Coronet | Sorcerer | Helm | Beast of Ice | ► Meteor now has 2 charges with a [11.0 - 6.0] second Charge Cooldown instead of a Mana cost, and drops 3 additional meteors around the target. Meteor's Enchantment Effect and Enhanced Meteor drop 1 additional meteor. | Season 3 | Normal | |
Blue Rose | Sorcerer | Ring | Duriel | ► Critical Strike Damage ► Ice Spike Damage ► Lucky Hit Chance ► Mana Cost Reduction ► Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing [0.25 - 0.35] Cold damage. Triple this chance if the enemy is Frozen. | Season 2 | Normal | |
Tal Rasha's Iridescent Loop | Sorcerer | Ring | Varshan | ► For each type of Elemental damage you deal, gain 10 - 15% increased damage for four seconds. Dealing Elemental damage refreshes all bonuses. | Season 2 | Normal | |
The Oculus | Sorcerer | Wand | Beast of Ice | ► Lucky Hit Chance ► Max Evade Charges ► Attacks Reduce Evade's Cooldown by [X] Seconds ► Damage ► Ranks of Teleport ► Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location. | Season 1 | Normal | |
Esadora's Overflowing Cameo | Sorcerer | Amulet | Lord Zir | ► Resistance to All Elements ► Cooldown Reduction ► Crackling Energy Damage ► Ranks of the Shocking Impact Passive ► Movement Speed ► Upon collecting Crackling Energy, there's a 15% chance to release a lightning nova, dealing [X] Lightning Damage, increased by x50% for every 100 Intelligence you have. | Launch | Normal | |
Esu's Heirloom | Sorcerer | Boots | Varshan Beast of Ice | ► Dodge Chance While Evading ► Movement Speed ► Movement Speed for 4 Seconds After Killing an Elite ► Shrine Buff Duration ► Critical Strike Damage ► Your Critical Strike Chance is increased by [20 - 30%] of your Movement Speed bonus. | Launch | Normal | |
Flamescar | Sorcerer | Wand | Duriel | ► Lucky Hit Chance ► Mana Cost Reduction ► Damage to Burning Enemies ► Lucky Hit Chance with Fire Damage ► Ranks of Incinerate ► While Channeling Incinerate, you periodically shoot embers that are attracted to enemies, each dealing [X] Fire damage. | Launch | Normal | |
Gloves of the Illuminator | Sorcerer | Gloves | Grigoire Beast of Ice | ► Critical Strike Chance ► Fireball Attack Speed ► Lucky Hit: Up to a 55% Chance to Restore [X]% Primary Resource ► Ranks of Fireball ► Fireball now bounces as it travels, exploding each time it hits the ground, but it's explosion deals [35 - 25%] less damage. | Launch | Normal | |
Iceheart Brais | Sorcerer | Pants | Grigoire Lord Zir | ► Your Potion Also Restores X% Resource ► Maximum Life ► Damage to Frozen Enemies ► Damage Reduction ► Freeze Duration ► Enemies that die while Frozen, have a [11 - 20%] chance to unleash a Frost Nova. | Launch | Normal | |
Raiment of the Infinite | Sorcerer | Chest | Varshan Lord Zir | ► Intelligence ► Damage to Close Enemies ► Damage to Stunned Enemies ► Ranks of the Glass Cannon Passive ► After using Teleport, Close enemies are Pulled to you and Stunned for [2 - 3] seconds, but Teleport's cooldown is increased by 20%. | Launch | Normal | |
Staff of Endless Rage | Sorcerer | Staff | Varshan Lord Zir | ► Damage to Crowd Controlled Enemies ► Core Skill Damage ► Damage to Close Enemies ► Fire Damage Ranks of the Inner Flames Passive ► Every 3rd cast of Fireball launches 2 additional projectiles dealing [20 - 40%] bonus damage. | Launch | Normal | |
Staff of Lam Esen | Sorcerer | Staff | Grigoire Beast of Ice | ► Damage to Crowd Controlled Enemies ► Lightning Damage ► Damage to Close Enemies ► Critical Strike Damage ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Your cast of Charged Bolts have a [30 - 50%] chance to be attracted to enemies and last 300% longer. | Launch | Normal |
Unique items for all classes
A few Unique armor pieces are class agnostic, meaning they can be used by any class, including Sorcerers (Unique weapons are all Class-specific).
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Paingorger’s Gauntlets | Any | Gloves | Beast of Ice | ► Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]% increased damage. | Season 3 | Normal | |
Banished Lord's Talisman | Any | Amulet | Duriel | ► Critical Strike Chance ► Overpower Damage ► Resource Generation ► Ranks of All Core Skills ► After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [80 - 120%] increased damage. | Season 2 | Normal | |
Flickerstep | Any | Boots | Duriel | ► Attacks Reduce Evade's Cooldown by 0.8 Seconds. ► Flickerstep ► All Stats ► Movement Speed ► Ultimate Skill Damage ► Damage Reduction from Close Enemies ► Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds. | Season 2 | Normal | |
Godslayer Crown | Any | Helm | Duriel | ► Cooldown Reduction ► Crowd Control Duration ► Maximum Life ► Damage ► When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal [30 - 60%] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds. | Season 2 | Normal | |
Soulbrand | Any | Chest | Duriel | ► Lucky Hit Chance while You Have a Barrier ► Barrier Generation ► Maximum Life ► Damage Reduction from Close Enemies ► Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 - 20%] Damage Reduction. | Season 2 | Normal | |
Tassets of the Dawning Sky | Any | Pants | Beast of Ice | ► While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds ► Control Impaired Duration Reduction ► Maximum Life ► All Stats ► Resistance to All Elements ► When you take damage from a Non-Physical damage type, you gain + [6 - 10%] Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time. | Season 2 | Normal | |
Tibault's Will | Any | Pants | Duriel | ► While Injured, Your Potion Also Restores 20% Resource ► Damage Reduction from Close Enemies ► Potion Capacity ► Damage ► Maximum Resource ► You deal [20 - 40%] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. | Season 2 | Normal | |
X'Fal's Corroded Signet | Any | Ring | Duriel | ► Resistance to All Elements ► Fire Resistance ► All Stats ► Damage Over Time ► Lucky Hit Chance ► Cooldown Reduction ► Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0 - 6.0] damage of the same type to Nearby enemies. | Season 2 | Normal | |
Ahavarion, Spear of Lycander | Any | Staff | Duriel | ► Critical Strike Chance ► Attack Speed ► Damage ► Lucky Hit: Up to a [X]% Chance to Stun ► Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Season 1 | Uber | |
Andariel's Visage | Any | Helm | Duriel | ► All Stats ► Attack Speed ► Life Steal ► Poison Resistance ► Lucky Hit: Up to a [15-20%] chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area. | Launch | Uber | |
Doombringer | Any | 1H Sword | Duriel | ► Critical Strike Damage ► Core Skill Damage ► Damage ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Maximum Life ► Lucky Hit: Up to a [15 - 25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds. | Launch | Uber | |
Fists of Fate | Any | Gloves | Beast of Ice | ► Lucky Hit: Up to a 10% Chance to Gain [X]% Damage for 4 Seconds ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: Up to a [X]% Chance to Immobilize ► Lucky Hit: Up to a [X]% Chance to Daze ► Your attacks randomly deal 1% to [200 - 300%] of their normal damage. | Launch | Normal | |
Frostburn | Any | Gloves | Varshan Beast of Ice | ► Critical Strike Chance ► Attack Speed ► Freeze Duration ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: Up to a [15 - 25%] chance to Freeze enemies for 2 seconds. | Launch | Normal | |
Harlequin Crest | Any | Helm | Duriel | ► Maximum Life ► Cooldown Reduction ► Resource Generation ► All Stats ► Gain [10.0 - 20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills. | Launch | Uber | |
Melted Heart of Selig | Any | Amulet | Duriel | ► Resistance to All Elements ► All Stats ► Core Skill Damage ► Damage While Healthy ► Resource Regeneration ► Gain +30% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead. | Launch | Uber | |
Mother's Embrace | Any | Ring | Varshan Beast of Ice | ► Fire Resistance ► Cold Resistance ► All Stats ► Lucky Hit Chance ► Critical Strike Damage ► Maximum Life ► If a Core Skill hits 4 or more enemies, [20 - 40%] of the Resource is refunded. | Launch | Normal | |
Penitent Greaves | Any | Boots | Grigoire Lord Zir | ► Dodge Chance While Evading ► Movement Speed ► Crowd Control Duration ► Slow Duration Reduction ► Cold Resistance ► You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies. | Launch | Normal | |
Razorplate | Any | Chest | Lord Zir | ► Gain [X] Thorns. | Launch | Normal | |
Ring of Starless Skies | Any | Ring | Duriel | ► Lightning Resistance ► Shadow Resistance ► Lucky Hit Chance ► Critical Strike Chance ► Critical Strike Damage ► Core Skill Damage ► Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 - 12%] up to a maximum of 40%. | Launch | Uber | |
Temerity | Any | Pants | Lord Zir | ► Your Potion Also Briefly Grants Movement Speed ► Temerity ► Maximum Life ► Potion Drop Rate ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Healing Received ► Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80%] of your Maximum Life that lasts for 8 seconds. | Launch | Normal | |
The Butcher's Cleaver | Any | 1H Axe | Grigoire Lord Zir | ► Damage to Healthy Enemies ► Physical Damage ► Damage to Crowd Controlled Enemies ► Critical Strike Damage ► Critical Strike Chance Against Injured Enemies ► Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61 - 75%] for 4 seconds. | Launch | Normal | |
The Grandfather | Any | 2H Sword | Duriel | ► Critical Strike Damage ► The Grandfather ► Damage ► Maximum Life ► All Stats ► Ignores Durability Loss ► Increases your Critical Strike Damage by [60 - 100%] . The other properties of this weapon can roll higher than normal. | Launch | Uber |
How to target farm Barbarian Uniques
Before Season 2, there were no specific methods to farm Unique items in Diablo 4. All you could do was farm the associated Enemy types in Nightmare dungeons and hope for the best. That method still works, and you can still farm Uniques by chasing specific enemy types; however, you can now farm Uniques, including Sorcerer Uniques, by farming Endgame Bosses.
The table above tells you exactly what Endgame boss drops which Uniques in the column “Source”.
What are unique items in Diablo 4
Unique items are among the most sought-after items in the entire game. Offering top-tier stats and powerful affixes, Uniques are only available in World Tier 3 (Nightmare) difficulty and above. Unlike Legendary weapons that can drop with random Aspects and Affixes, Unique items feature fixed Affixes and unique Effects that can’t be found anywhere else. Most Uniques are Class-specific, but a few of them can be equipped by any Class.
Rarest Unique items in Diablo 4
A handful of Unique items are so rare and hard to find Adam Jackson, Lead Class Designer for Diablo IV, took it to Twitter to clarify how these can be obtained. We cover the rarest Uniques in Diablo 4 here.
Before you go…
If you’re interested in other classes, you can check our Necromancer Uniques guide or our Sorcerer Dungeons guide featuring every Sorcerer Dungeon (to chase those Legendary Aspects!) in the game right now.
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