To say that Diablo 4’s endgame was lacking at launch would be an understatement. But Blizzard overhauled the entire endgame system and introduced an evolving system of endgame bosses, each with a specific loot table allowing you to finally target farm Mythic and Unique items.
This guide covers the Beast in the Ice’s loot table, its location, and how to summon it.
Updated as of Season of Hatred (S6).
Beast in the Ice Drops: Uniques Loot table (S6)
These are all the Uniques that can drop from the Beast of Ice as of Vessel of Hatred’s release:
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Ancients' Oath 2H Axe | Barbarian | 2H Axe | ► Beast of Ice | ► Vulnerable Damage ► Strength ► Damage to Close Enemies ► Cooldown Reduction ► Ranks to Steel Grasp ► Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp take x [40 - 60%] increased damage from you for 5 seconds. | Launch | Unique | |
Beastfall Boots Boots | Rogue | Boots | ► Beast of Ice | ► Maximum Evade Charges ► Maximum Resource ► Movement Speed ► Ultimate Cooldown Reduction ► Ranks to Agile ► When you cast an Ultimate Skill, your next Core Skill consumes all of your energy and deals [0.25 - 0.75%] increased damage per Energy consumed. Using a Cooldown restores 25 Energy. | Season 3 | Unique | |
Eaglehorn Bow | Rogue | Bow | ► Beast of Ice | ► Vulnerable Damage ► Attack Speed ► Chance for Penetrating Shot Projectiles to Cast Twice ► Ranks to Penetrating Shot ► Ranks to Malice ► Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bouces off walls and deals [50 - 150%] more damage. | Season 1 | Unique | |
Fists of Fate Gloves | Any | Gloves | ► Beast of Ice | ► Attack Speed ► Critical Strike Chance ► Lucky Hit Chance ► Lucky Hit: Up to a [X%] Chance to Apply a Random Crowd Control Effect for 2 Seconds ► Your attacks randomly deal 1% to [200 - 300%] of their normal damage. | Launch | Unique | |
Gloves of the Illuminator Gloves | Sorcerer | Gloves | ► Beast of Ice | ► Critical Strike Chance ► Fireball Attack Speed ► Mana when a Fireball Explodes ► Ranks to Fireball ► Fireball now bounces as it travels, exploding each time it hits the ground, but it's explosion deals [30 - 0%] less damage. | Launch | Unique | |
Hellhammer 2H Mace | Barbarian | 2H Mace | ► Beast of Ice | ► Damage to Burning Enemies ► Strength ► Upheaval Size ► Ranks to Upheaval ► Ranks to Wallop ► Upheaval ignites the ground Burning enemies for an additonal [X] damage over 4 seconds increased by x10% for every 100 Strength you have. | Launch | Unique | |
Mutilator Plate Chest | Necromancer | Chest | ► Beast of Ice | ► Maximum Life ► Blood Lance Duration ► Damage Reduction from Enemies Affected by Blood Skills ► Ranks to Blood Lance ► You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for [1 - 4%] of your Maximum Life and has a 10% chance to form a Blood Orb. Blood Lance deals [10 - 40%] increased damage. | Season 3 | Unique | |
Paingorger’s Gauntlets Gloves | Any | Gloves | ► Beast of Ice | ► Attack Speed ► Cooldown Reduction ► Lucky Hit: Up to a [X%] Chance to Stun for 2 Seconds ► Ranks to Basic Skills ► Damaging enemies with a cast Non-Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200%] increased damage. | Season 3 | Unique | |
Ring of Mendeln Ring | Necromancer | Ring | ► Beast of Ice | ► Resistance to All Elements ► Shadow Resistance ► Intelligence ► Damage ► Minion Attack Speed ► Ranks to Skeletal Warrior Mastery, Skeletal Mage Mastery, and Golem Mastery ► Every 6th attack from each Minion is empowered, exploding for [X] Physical damage. | Launch | Unique | |
Ring of the Ravenous Ring | Barbarian | Ring | ► Beast of Ice | ► Resistance to All Elements ► Shadow Resistance ► Critical Strike Chance ► Vulnerable Damage ► Ranks to Rend ► Ranks to Brawling Skills ► Rend's duration is increased by [4 - 8] seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect each enemy once every 1 second. | Season 3 | Unique | |
Starfall Coronet Helm | Sorcerer | Helm | ► Beast of Ice | ► Intelligence ► Meteor Size ► Cooldown Reduction ► Ranks to Meteor ► Meteor's Mana cost is replaced with a [10 - 4] second Cooldown and 2 total Charges. Casting Meteor drops 3 additional Meteors around the target. Its Enchantment and Enhancement drop 1 additional Meteor instead. | Season 3 | Unique | |
Storm's Companion Pants | Druid | Pants | ► Beast of Ice | ► Your Potion Also Briefly Grants Movement Speed ► Wolves Attack Speed ► Lucky Hit Chance for the Pack Leader Spirit Boon ► Damage Reduction from Close Enemies ► Ranks to Wolves ► Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability. | Launch | Unique | |
Tassets of the Dawning Sky Pants | Any | Pants | ► Beast of Ice | ► While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds ► All Stats ► Movement Speed ► Maximum Resistance to All Elements ► Resistance to All Elements ► When you take damage from a Non-Physical damage type, you gain [8 - 15%] Maximum Resistance to that damage type for 6 seconds. Can only apply to one damage type at a time. | Season 2 | Unique | |
The Oculus Wand | Sorcerer | Wand | ► Beast of Ice | ► Maximum Evade Charges ► Attacks Reduce Evade's Cooldown by 1.5 Seconds ► Intelligence ► Teleport Damage ► Teleport Nova Size ► Ranks to Teleport ► Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location. | Season 1 | Unique | |
Unsung Ascetic's Wraps Gloves | Druid | Gloves | ► Beast of Ice | ► Critical Strike Chance ► Damage to Distant Enemies ► Ranks to Lightning Storm ► Ranks to Defiance Lightning Storm gains 1 additional strike each times it grows. ► Lightning Storm Critical Strikes cause lightning to strike twice, dealing [10 - 40%] increased damage. | Season 3 | Unique | |
Windforce Bow | Rogue | Bow | ► Beast of Ice | ► Damage to Crowd Controlled Enemies ► Movement Speed ► Chance for Barrage Projectiles to Cast Twice ► Ranks to Barrage ► Ranks to Malice ► Hits of Barrage have a [30 - 50%] chance to deal double damage and Knock Down enemies. | Launch | Unique | |
Stone of Vehemen Totem | Druid | Totem | ► Beast of Ice | ► Damage to Crowd Controlled Enemies ► Chance for Stone Burst to Cast Twice ► Ranks to Stone Burst ► Critical Strike Damage ► Willpower ► While Channeling Stone Burst and for 2 seconds afterwards, you gain 15% Damage Reduction. Stone Burst's final explosion deals x [10 - 15%] increased damage, further increased by x [10 - 15%] for each size increase. | Season 6 | Unique | |
The Unmaker Helm | Necromancer | Helm | ► Beast of Ice | ► Chance for Soulrift to Deal Double Damage ► Resource Generation ► Ranks to Imperfectly Balanced ► Damage Reduction while you Have a Barrier ► Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it is active, up to 8 seconds. Soulrift deals [100 - 200%] of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while it is active. | Season 6 | Unique | |
Harmony of Ebewaka Helm | Spiritborn | Helm | ► Beast of Ice | ► All Stats ► Movement Speed ► Damage Reduction ► Ranks to Velocity ► According to your secondary Spirit Hall choice, your Skills are all additionally Jaguar, Eagle, Gorilla, or Centipede Skills. Your Skills deal x [10 - 30]% increased damage per Spirit type they have. | Season 6 | Unique | |
Wound Drinker Ring | Spiritborn | Ring | ► Beast of Ice | ► Poison Resistance ► Armor ► Thorns ► Damage Reduction from Poisoned Enemies ► Damage to Poisoned Enemies ► Ranks to Toxic Skin ► Every time you deal Thorns damage, you gain [1 - 7] Vigor. Gain Toxic Skin's Passive Effect. | Season 6 | Unique | |
Scorn of the Earth Boots | Spiritborn | Boots | ► Beast of Ice | ► Maximum Evade Charges ► Movement Speed ► Ranks to Soar ► Soar Deals up to [X%] Damage Based on Distance Traveled ► Soar Grants [X%] Maximum Life as a Barrier for 1.5 Seconds ► Your Evade is now Soar. Soar deals [10 - 50%] increased damage. | Season 6 | Unique |
The Beast in the Ice can also drop the following items:
- The Skull Torch and Fell Steed Mount Trophies
- Some of the components to summon Echo of Andariel
- A guaranteed Resplendent Spark per week
- A small chance to drop an Uber/Mythic Unique
How to Summon the Beast in the Ice: Distilled Fear
The requirements to summon Best in the Ice are:
- Torment 1 or higher difficulty
- 12x Distilled Fear
Distilled Fear can drop from random monsters and activities, including Whisper Caches, Treasure Goblins, World Bosses, etc.
Note that Season 5 made summoning The Beast in the Ice much easier and cheaper. It now functions as a standard dungeon— you no longer need to craft a sigil to enter the fight:
- After defeating the Beast in the Ice, any players on the Eternal Realm can use leftover crafted Sigils to immediately resummon it again without paying the summoning material cost.
- The boss fight is now much closer to the entrance —you no longer need to progress through the Dungeon to fight the boss.
- Sigil Dust, as a material cost to summon the Beast in the Ice, has now been removed.
Art | Boss | Difficulty | How to summon? | Level | Element | Rewards |
---|---|---|---|---|---|---|
The Beast of Ice | Torment 1 | Nightmare Dungeons | 85 | Cold | Uniques & Cosmetics | |
Echo of Andariel | Torment 1 | Defeat Lord Zir & The Beast of Ice | 100 | Shadow, Fire, Lightning & Poison | Uber Uniques, Uniques & Cosmetics |
Where to find the Beast in the Ice: Glacial Fissure
Once you’ve gathered all the required materials, you can take them to the Glacial Fissure, located in the Desolate Highlands in the Fractured Peaks. After clearing a couple of short corridors, you’ll arrive at the Altar, where you can deposit the required items.
As soon as you enter Torment 1, the Glacial Fissure will appear on your map and mini-map. There are no longer requirements to enter and summon the boss.
How to defeat the Beast of Ice
All Endgame Bosses have an elemental theme to encourage players to farm the appropriate elemental resist gear. The Beast in the Ice deals Cold damage, which means you should increase your Cold resistance as much as possible. If you can’t reach the 70% Cold resistance cap through your gear, you can always use a Potent Elixir of Cold Resistance.
Tormented Beast in the Ice: More Rewards
All Endgame Bosses are now available at a much higher level. Called Tormented Echoes, they can be summoned using their regular Materials alongside 1x Stygian Stone. Stygian Stones can only be found in The Pit.
A source of Mythic Uniques
Tormented Bosses cost more to summon, but they drop far more rewards, making them instantly worth it if you can rise to the challenge. Since Season 5:
- Tormented Bosses drop 5 times as many Boss Materials.
- All Tormented Bosses have 5 chances to drop a Mythic at 1.5% chance each. In total, a 7.5% chance to drop a Mythic Unique.
This means that Tormented Bosses can drop multiple Mythic Uniques instead of just 1!
How Endgame Bosses Work
Endgame Bosses are available in Torment 1 difficulty and higher. Each Boss has specific requirements to summon, and each has a defined loot table that includes specific Unique Items and Cosmetics (Uber Duriel and Echo of Andariel have a higher chance to drop Uber Uniques).
Before you go…
Don’t forget that Lord Zir can also be tackled in World Tier 4. We cover Lord Zir’s loot table and requirements here.
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