Unique items are the rarest and most specialized weapons and armor pieces in the game. Not all Unique items are created equal, though, as some of them are class-specific while others aren’t. Plus, a handful of Uniques are so rare Blizzard calls them “Uber” Uniques.
This guide covers all the Diablo 4 Unique items that are either exclusive to Necromancers or that can be used by any class, including Necromancers.
D4 Necromancer Unique items
There are a handful of Necro Uniques in Diablo 4 as of Season 3, including the 6 six new D4 Uniques released with Season of the Construct.
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Mutilator Plate | Necromancer | Chest | Beast of Ice | ► You are Blood Lanced, and when Blood Lance would deal damage to you, it instead Fortifies you for [1.0 - 2.0]% of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals [10 - 20]% increased damage. | Season 3 | Normal | |
Blood Moon Breeches | Necromancer | Pants | Duriel | ► While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds ► Maximum Life ► Ranks of All Curse Skills ► Ranks of the Amplify Damage Passive ► Damage Reduction from Enemies Affected by Curse Skills ► Your Minions have a [3 - 7%] chance to curse enemies. Enemies affected by at least 1 of your curses take x70% increased Overpower damage from you. | Season 2 | Normal | |
Ring of the Sacrilegious Soul | Necromancer | Ring | Varshan | ► Automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 1 - 2 seconds. Corpse Explosion every 1 - 2 seconds. Corpse Tendrils every 8 - 16 seconds. | Season 2 | Normal | |
Lidless Wall | Necromancer | Shield | Lord Zir | ► Block Chance ► Blocked Damage Reduction ► Main Hand Weapon Damage ► Thorns ► Attack Speed ► Maximum Life ► Maximum Essence ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [5 - 25%] chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by 1. | Season 1 | Normal | |
Black River | Necromancer | Scythe | Duriel | ► Life On Kill ► Intelligence ► Ranks of All Corpse Skills ► Ranks of the Hewed Flesh Passive ► Ranks of the Fueled by Death Passive ► Corpse Explosion consumes up to 4 additonal Corpses around the initial Corpse, dealing [X%] increased damage and with a [X%] larger radius per additional Corpse. | Launch | Normal | |
Blood Artisan's Cuirass | Necromancer | Chest | Grigoire Lord Zir | ► Damage for 4 Seconds After Picking Up a Blood Orb ► Blood Orb Healing ► Maximum Life ► Ranks of Bone Spirit ► When you pick up [10 - 5] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent. | Launch | Normal | |
Bloodless Scream | Necromancer | Scythe | Varshan Beast of Ice | ► Life On Kill ► Bloodless Scream ► Darkness Skill Damage ► Damage to Chilled Enemies ► Intelligence ► Cold Resistance ► Your Darkness Skills Chill enemies for up to 100% . Lucky Hit: Your Darkness Skills deal x [20 - 50%] bonus damage to Frozen enemies and have up to a 100% chance to generate [7 - 10] additional Essence against Frozen targets. | Launch | Normal | |
Deathless Visage | Necromancer | Helm | Varshan Lord Zir | ► Damage Reduction ► Physical Damage ► Critical Strike Damage with Bone Skills ► Maximum Essence ► Bone Spear leaves behind echoes as it travels that explode dealing [X] damage, increased by x5% for every 30% of your Critical Strike Damage Bonus. | Launch | Normal | |
Deathspeaker's Pendant | Necromancer | Amulet | Varshan Beast of Ice | ► Resistance to All Elements ► Blood Skill Damage ► Summoning Skill Damage ► Essence Cost Reduction ► Ranks of the Coalesced Blood Passive ► Blood Surge casts a mini nova on your Minions, dealing [X] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. | Launch | Normal | |
Greaves of the Empty Tomb | Necromancer | Boots | Grigoire Lord Zir | ► Max Evade Charges ► Greaves of the Empty Tomb ► Movement Speed ► Essence Cost Reduction ► Lucky Hit Chance with Shadow Damage ► Damage Reduction from Enemies That Are Affected By Shadow Damage Over Time ► Create desecrated ground beneath your Sever spectres as they travel, damaging enemies for [X] Shadow damage over 2 seconds. | Launch | Normal | |
Howl from Below | Necromancer | Gloves | Grigoire Beast of Ice | ► Lucky Hit Chance ► Corpse Skill Attack Speed ► Lucky Hit: Up to a [X]% Chance to Stun ► Lucky Hit: Up to a [X]% Chance to Fear ► Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion's damage is increased by [30 - 40%] . | Launch | Normal | |
Ring of Mendeln | Necromancer | Ring | Beast of Ice | ► Cold Resistance ► Shadow Resistance ► Lucky Hit Chance ► Minion Attack Speed ► Maximum Minion Life ► Thorns ► Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for [X] Physical damage. | Launch | Normal |
Unique items for all classes
A few Unique armor pieces are class agnostic, meaning they can be used by any class, including Necromancers (Unique weapons are all Class-specific).
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Paingorger’s Gauntlets | Any | Gloves | Beast of Ice | ► Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]% increased damage. | Season 3 | Normal | |
Banished Lord's Talisman | Any | Amulet | Duriel | ► Critical Strike Chance ► Overpower Damage ► Resource Generation ► Ranks of All Core Skills ► After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [80 - 120%] increased damage. | Season 2 | Normal | |
Flickerstep | Any | Boots | Duriel | ► Attacks Reduce Evade's Cooldown by 0.8 Seconds. ► Flickerstep ► All Stats ► Movement Speed ► Ultimate Skill Damage ► Damage Reduction from Close Enemies ► Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds. | Season 2 | Normal | |
Godslayer Crown | Any | Helm | Duriel | ► Cooldown Reduction ► Crowd Control Duration ► Maximum Life ► Damage ► When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal [30 - 60%] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds. | Season 2 | Normal | |
Soulbrand | Any | Chest | Duriel | ► Lucky Hit Chance while You Have a Barrier ► Barrier Generation ► Maximum Life ► Damage Reduction from Close Enemies ► Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 - 20%] Damage Reduction. | Season 2 | Normal | |
Tassets of the Dawning Sky | Any | Pants | Beast of Ice | ► While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds ► Control Impaired Duration Reduction ► Maximum Life ► All Stats ► Resistance to All Elements ► When you take damage from a Non-Physical damage type, you gain + [6 - 10%] Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time. | Season 2 | Normal | |
Tibault's Will | Any | Pants | Duriel | ► While Injured, Your Potion Also Restores 20% Resource ► Damage Reduction from Close Enemies ► Potion Capacity ► Damage ► Maximum Resource ► You deal [20 - 40%] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. | Season 2 | Normal | |
X'Fal's Corroded Signet | Any | Ring | Duriel | ► Resistance to All Elements ► Fire Resistance ► All Stats ► Damage Over Time ► Lucky Hit Chance ► Cooldown Reduction ► Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0 - 6.0] damage of the same type to Nearby enemies. | Season 2 | Normal | |
Ahavarion, Spear of Lycander | Any | Staff | Duriel | ► Critical Strike Chance ► Attack Speed ► Damage ► Lucky Hit: Up to a [X]% Chance to Stun ► Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Season 1 | Uber | |
Andariel's Visage | Any | Helm | Duriel | ► All Stats ► Attack Speed ► Life Steal ► Poison Resistance ► Lucky Hit: Up to a [15-20%] chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area. | Launch | Uber | |
Doombringer | Any | 1H Sword | Duriel | ► Critical Strike Damage ► Core Skill Damage ► Damage ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Maximum Life ► Lucky Hit: Up to a [15 - 25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds. | Launch | Uber | |
Fists of Fate | Any | Gloves | Beast of Ice | ► Lucky Hit: Up to a 10% Chance to Gain [X]% Damage for 4 Seconds ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: Up to a [X]% Chance to Immobilize ► Lucky Hit: Up to a [X]% Chance to Daze ► Your attacks randomly deal 1% to [200 - 300%] of their normal damage. | Launch | Normal | |
Frostburn | Any | Gloves | Varshan Beast of Ice | ► Critical Strike Chance ► Attack Speed ► Freeze Duration ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: Up to a [15 - 25%] chance to Freeze enemies for 2 seconds. | Launch | Normal | |
Harlequin Crest | Any | Helm | Duriel | ► Maximum Life ► Cooldown Reduction ► Resource Generation ► All Stats ► Gain [10.0 - 20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills. | Launch | Uber | |
Melted Heart of Selig | Any | Amulet | Duriel | ► Resistance to All Elements ► All Stats ► Core Skill Damage ► Damage While Healthy ► Resource Regeneration ► Gain +30% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead. | Launch | Uber | |
Mother's Embrace | Any | Ring | Varshan Beast of Ice | ► Fire Resistance ► Cold Resistance ► All Stats ► Lucky Hit Chance ► Critical Strike Damage ► Maximum Life ► If a Core Skill hits 4 or more enemies, [20 - 40%] of the Resource is refunded. | Launch | Normal | |
Penitent Greaves | Any | Boots | Grigoire Lord Zir | ► Dodge Chance While Evading ► Movement Speed ► Crowd Control Duration ► Slow Duration Reduction ► Cold Resistance ► You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies. | Launch | Normal | |
Razorplate | Any | Chest | Lord Zir | ► Gain [X] Thorns. | Launch | Normal | |
Ring of Starless Skies | Any | Ring | Duriel | ► Lightning Resistance ► Shadow Resistance ► Lucky Hit Chance ► Critical Strike Chance ► Critical Strike Damage ► Core Skill Damage ► Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 - 12%] up to a maximum of 40%. | Launch | Uber | |
Temerity | Any | Pants | Lord Zir | ► Your Potion Also Briefly Grants Movement Speed ► Temerity ► Maximum Life ► Potion Drop Rate ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Healing Received ► Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80%] of your Maximum Life that lasts for 8 seconds. | Launch | Normal | |
The Butcher's Cleaver | Any | 1H Axe | Grigoire Lord Zir | ► Damage to Healthy Enemies ► Physical Damage ► Damage to Crowd Controlled Enemies ► Critical Strike Damage ► Critical Strike Chance Against Injured Enemies ► Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61 - 75%] for 4 seconds. | Launch | Normal | |
The Grandfather | Any | 2H Sword | Duriel | ► Critical Strike Damage ► The Grandfather ► Damage ► Maximum Life ► All Stats ► Ignores Durability Loss ► Increases your Critical Strike Damage by [60 - 100%] . The other properties of this weapon can roll higher than normal. | Launch | Uber |
How to target farm Necromancer Uniques
Before Season 2, there were no specific methods to farm Unique items in Diablo 4. All you could do was farm the associated Enemy types in Nightmare dungeons and hope for the best. That method still works, and you can still farm Uniques by chasing specific enemy types; however, you can now farm Uniques, including Necro Uniques, by farming Endgame Bosses.
The table above tells you exactly what Endgame boss drops which Uniques in the column “Source”.
What are unique items in Diablo 4
Unique items are among the most sought-after items in the entire game. Offering top-tier stats and powerful affixes, Uniques are only available in World Tier 3 (Nightmare) difficulty and above. Unlike Legendary weapons that can drop with random Aspects and Affixes, Unique items feature fixed Affixes and unique Effects that can’t be found anywhere else. Most Uniques are Class-specific, but a few of them can be equipped by any Class.
Rarest Unique items in Diablo 4
A handful of Unique items are so rare and hard to find Adam Jackson, Lead Class Designer for Diablo IV, took it to Twitter to clarify how these can be obtained. We cover the Uber Uniques in D4 here.
Before you go…
If you’re interested in other classes, you can check our Barbarian Uniques guide or our Necromancer Dungeons guide featuring every single Necromancer Dungeon (to chase those Legendary Aspects!) in the game right now.
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