Unique items are the rarest and most specialized pieces of gear in the entire game. The right Unique can take your build to the next level, which is why actively chasing them is an important part of the Diablo experience.
This guide covers all the Diablo 4 Unique items that sit in the Rings slot, regardless of their class requirements (if any).
Diablo 4 New Rings: Malignant Rings
With Season of Blood and Patch 1.2.2, Blizzard introduced 5 new Unique Rings, one per Class, called Malignant Rings. As the name implies, these rings feature some of the most popular Malignant powers from Season 1. Needless to say, these are powerful items and definitely worth your attention, no matter what Class you use.
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Airidah's Inexorable Will | Druid | Ring | Varshan | ► When casting an Ultimate Skill and again five seconds after, Pull in Distant enemies and deal 0.5 - 1.0 Physical damage to them. This damage is increased by 1% per one point of Willpower you have. | Season 2 | Normal | |
Ring of Red Furor | Barbarian | Ring | Varshan | ► After spending 100 Fury within three seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10 - 30% bonus Critical Strike Damage. | Season 2 | Normal | |
Ring of the Sacrilegious Soul | Necromancer | Ring | Varshan | ► Automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 1 - 2 seconds. Corpse Explosion every 1 - 2 seconds. Corpse Tendrils every 8 - 16 seconds. | Season 2 | Normal | |
Tal Rasha's Iridescent Loop | Sorcerer | Ring | Varshan | ► For each type of Elemental damage you deal, gain 10 - 15% increased damage for four seconds. Dealing Elemental damage refreshes all bonuses. | Season 2 | Normal | |
Writhing Band of Trickery | Rogue | Ring | Varshan | ► Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after three seconds dealing 2.0-3.0 Shadow damage. Can occur every 12 seconds. | Season 2 | Normal |
Diablo 4 Unique Rings (Season 3)
These are all the Unique Rings available in Diablo 4 as of Season of the Construct (S3):
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Ring of the Ravenous | Barbarian | Ring | Beast of Ice | ► Rend's duration is increased by [2.0 - 4.0] seconds. Damaging enemies with your Brawling Skills applies 2 stacks of Rend's Bleed. This can only affect each enemy once every 4 seconds. | Season 3 | Normal | |
Airidah's Inexorable Will | Druid | Ring | Varshan | ► When casting an Ultimate Skill and again five seconds after, Pull in Distant enemies and deal 0.5 - 1.0 Physical damage to them. This damage is increased by 1% per one point of Willpower you have. | Season 2 | Normal | |
Blue Rose | Sorcerer | Ring | Duriel | ► Critical Strike Damage ► Ice Spike Damage ► Lucky Hit Chance ► Mana Cost Reduction ► Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing [0.25 - 0.35] Cold damage. Triple this chance if the enemy is Frozen. | Season 2 | Normal | |
Ring of Red Furor | Barbarian | Ring | Varshan | ► After spending 100 Fury within three seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10 - 30% bonus Critical Strike Damage. | Season 2 | Normal | |
Ring of the Sacrilegious Soul | Necromancer | Ring | Varshan | ► Automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every 1 - 2 seconds. Corpse Explosion every 1 - 2 seconds. Corpse Tendrils every 8 - 16 seconds. | Season 2 | Normal | |
Tal Rasha's Iridescent Loop | Sorcerer | Ring | Varshan | ► For each type of Elemental damage you deal, gain 10 - 15% increased damage for four seconds. Dealing Elemental damage refreshes all bonuses. | Season 2 | Normal | |
Writhing Band of Trickery | Rogue | Ring | Varshan | ► Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after three seconds dealing 2.0-3.0 Shadow damage. Can occur every 12 seconds. | Season 2 | Normal | |
X'Fal's Corroded Signet | Any | Ring | Duriel | ► Resistance to All Elements ► Fire Resistance ► All Stats ► Damage Over Time ► Lucky Hit Chance ► Cooldown Reduction ► Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0 - 6.0] damage of the same type to Nearby enemies. | Season 2 | Normal | |
Hunter's Zenith | Druid | Ring | Grigoire Beast of Ice | ► Lightning Resistance ► Poison Resistance ► Damage while Shapeshifted ► Critical Strike Chance ► Ranks of the Heightened Senses Passive ► Ranks of the Quickshift Passive ► Gain a bonus when you kill with Shapeshifting Skill: Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for [X] when damage is first dealt. | Launch | Normal | |
Mother's Embrace | Any | Ring | Varshan Beast of Ice | ► Fire Resistance ► Cold Resistance ► All Stats ► Lucky Hit Chance ► Critical Strike Damage ► Maximum Life ► If a Core Skill hits 4 or more enemies, [20 - 40%] of the Resource is refunded. | Launch | Normal | |
Ring of Mendeln | Necromancer | Ring | Beast of Ice | ► Cold Resistance ► Shadow Resistance ► Lucky Hit Chance ► Minion Attack Speed ► Maximum Minion Life ► Thorns ► Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for [X] Physical damage. | Launch | Normal | |
Ring of Starless Skies | Any | Ring | Duriel | ► Lightning Resistance ► Shadow Resistance ► Lucky Hit Chance ► Critical Strike Chance ► Critical Strike Damage ► Core Skill Damage ► Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 - 12%] up to a maximum of 40%. | Launch | Uber |
What are Rings in Diablo 4
Rings are a type of accessory in Diablo 4 that come with one or more powerful affixes that can’t be found anywhere else in the game. Unique rings take this one step further, featuring extraordinary powers that can elevate any build.
How to target farm Malignant Rings
Malignant Rings can only drop for Varshan, one of the five endgame bosses in Diablo 4. Available in World Tier 3 and 4, Echoes of Varshan requires players to defeat Grotesque Debtors while completing Whispers of the Dead for a chance to receive parts of Varshan’s body:
- Trembling Hand
- Blackened Femur
- Gurgling Head
A proven strategy is to go to the nearest Blood Tide and complete Whispers there. The enemy density will also provide significant XP. Once you have enough parts, including a Malignant Heart if you’re playing on World Tier 4, you can summon Varshan.
How to target farm Unique Rings
Before Season 2, there were no specific methods to farm Unique items in Diablo 4. All you could do was farm the associated Enemy types in Nightmare dungeons and hope for the best. For example, if you wanted to farm a Unique Dagger, you had to farm Bandits and Cultists, preferably in Nightmare Dungeons.
That method still works, and you can still farm Uniques by chasing specific enemy types; however, you can now farm Uniques, including Unique Rings, by farming Endgame Bosses.
The table above tells you exactly what Endgame boss drops which Uniques in the column “Source”.
What are unique items in Diablo 4
Unique items are among the most sought-after items in the entire game. Offering top-tier stats and powerful affixes, Uniques are only available in World Tier 3 (Nightmare) difficulty and above.
Unlike Legendary weapons that can drop with random Aspects and Affixes, Unique items feature fixed Affixes and unique Effects that can’t be found anywhere else. Most Uniques are Class-specific, but a few of them can be equipped by any Class.
Before you go…
If you’re interested in other Unique types, you can check our Sorcerer Uniques guide.
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