Unique items are the rarest and most specialized weapons and armor pieces in the entire game. Not all Unique items are created equal, though, as some of them are class-specific while others aren’t. Plus, a handful of Uniques are so rare. Blizzard calls them “Uber” Uniques.
This guide covers all the Diablo 4 Uniques that are either exclusive to Rogues or that can be used by any class, including Rogues.
D4 Rogue Unique items
There are a handful of Rogue Uniques in Diablo 4 as of Season 3, including the 6 six new Uniques released with Season of the Construct.
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Beastfall Boots | Rogue | Boots | Beast of Ice | ► When you cast an Ultimate Skill, your next Core Skill consumes all of your Energy and deals [0.5 - 1.5]% increased damage per Energy consumed. Using a Cooldown restores 5 Energy. | Season 3 | Normal | |
Scoundrel's Leathers | Rogue | Chest | Duriel | ► Trap Skill Damage ► Damage to Enemies Affected by Trap Skills ► Damage Reduction from Enemies Affected by Trap Skills ► Dodge Chance ► While you have unlimited Energy from Inner Sight, your Core Skills have a [60 - 80%] chance to spawn Caltrops, Poison Trap, or Death Trap. | Season 2 | Normal | |
Writhing Band of Trickery | Rogue | Ring | Varshan | ► Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after three seconds dealing 2.0-3.0 Shadow damage. Can occur every 12 seconds. | Season 2 | Normal | |
Eaglehorn | Rogue | Bow | Beast of Ice | ► Damage to Distant Enemies ► Critical Strike Chance ► Physical Damage ► Vulnerable Damage ► Damage to Elites ► Penetrating Shot has a [30 - 80%] chance to fire an arrow that bounces off walls and scenery. ► Damaging 5 enemies with Penetrating Shot will cause your next cast to make enemies hit Vulnerable for 3 seconds. | Season 1 | Normal | |
Asheara's Khanjar | Rogue | Dagger | Lord Zir | ► Damage to Close Enemies ► Basic Skill Damage ► Damage to Crowd Controlled Enemies ► Movement Speed for 4 Seconds After Killing an Elite ► Lucky Hit Chance ► Hits with this weapon increase your Attack Speed by [4 - 6%] for 4 seconds, up to [20 - 30%]. | Launch | Normal | |
Condemnation | Rogue | Dagger | Varshan Beast of Ice | ► Damage to Close Enemies ► Basic Skill Attack Speed ► Critical Strike Damage ► Damage with Dual-Wielded Weapons ► Core Skill Damage ► Your Core Skills deal [20 - 40%] increased damage when spending 3 Combo Points. Your Skills using this weapon have a 30% chance to generate 3 Combo Points. | Launch | Normal | |
Cowl of the Nameless | Rogue | Helm | Duriel | ► Damage Reduction from Close Enemies ► Cooldown Reduction ► Crowd Control Duration ► Ranks of Imbuement Skills ► You gain [15 - 25%] increased Lucky Hit Chance against Crowd Controlled enemies. | Launch | Normal | |
Eyes in the Dark | Rogue | Pants | Varshan Lord Zir | ► Your Potion Also Briefly Grants Movement Speed ► Eyes in the Dark ► Damage Reduction ► Shadow Damage ► Maximum Life ► Damage to Enemies Affected by Trap Skills ► Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy. Death Trap's is increased by [30 - 50%], however the Cooldown is increased by [20 - 15%]. | Launch | Normal | |
Grasp of Shadow | Rogue | Gloves | Grigoire Lord Zir | ► Attack Speed ► Dexterity ► Shadow Clone Damage ► Ranks of All Core Skills ► Lucky Hit: Damaging a Vulnerable enemy with a Marskman or Cutthroat Skill has up to a [24 - 34%] chance to summon a Shadow Clone that mimics your attack. | Launch | Normal | |
Skyhunter | Rogue | Bow | Varshan Lord Zir | ► Damage to Distant Enemies ► Dexterity ► Marksman Skill Damage ► Critical Strike Damage ► Ranks of the Exploit Passive ► The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains [10 - 20%] bonus Critical Strike Damage and you gain [5 - 10] Energy. | Launch | Normal | |
Windforce | Rogue | Bow | Grigoire Beast of Ice | ► Damage to Distant Enemies ► Vulnerable Damage ► Core Skill Damage ► Ranks of the Concussive Passive ► Ranks of the Impetus Passive ► Lucky Hit: Hits with this weapon have up to a [20 - 30%] chance to deal double damage and Knock Back the target. | Launch | Normal | |
Word of Hakan | Rogue | Amulet | Grigoire Beast of Ice | ► Ultimate Skill Damage ► Rain of Arrows Cooldown Reduction ► Movement Speed ► Ranks of All Imbuement Skills ► Your Rain of Arrows is always Imbued with all Imbuements at once. | Launch | Normal |
Unique items for all classes
A few Unique armor pieces are class agnostic, meaning they can be used by any class, including Rogues (Unique weapons are all Class-specific).
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Paingorger’s Gauntlets | Any | Gloves | Beast of Ice | ► Damaging enemies with a Non-Basic Skill cast marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200]% increased damage. | Season 3 | Normal | |
Banished Lord's Talisman | Any | Amulet | Duriel | ► Critical Strike Chance ► Overpower Damage ► Resource Generation ► Ranks of All Core Skills ► After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [80 - 120%] increased damage. | Season 2 | Normal | |
Flickerstep | Any | Boots | Duriel | ► Attacks Reduce Evade's Cooldown by 0.8 Seconds. ► Flickerstep ► All Stats ► Movement Speed ► Ultimate Skill Damage ► Damage Reduction from Close Enemies ► Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds. | Season 2 | Normal | |
Godslayer Crown | Any | Helm | Duriel | ► Cooldown Reduction ► Crowd Control Duration ► Maximum Life ► Damage ► When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal [30 - 60%] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds. | Season 2 | Normal | |
Soulbrand | Any | Chest | Duriel | ► Lucky Hit Chance while You Have a Barrier ► Barrier Generation ► Maximum Life ► Damage Reduction from Close Enemies ► Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 - 20%] Damage Reduction. | Season 2 | Normal | |
Tassets of the Dawning Sky | Any | Pants | Beast of Ice | ► While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds ► Control Impaired Duration Reduction ► Maximum Life ► All Stats ► Resistance to All Elements ► When you take damage from a Non-Physical damage type, you gain + [6 - 10%] Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time. | Season 2 | Normal | |
Tibault's Will | Any | Pants | Duriel | ► While Injured, Your Potion Also Restores 20% Resource ► Damage Reduction from Close Enemies ► Potion Capacity ► Damage ► Maximum Resource ► You deal [20 - 40%] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. | Season 2 | Normal | |
X'Fal's Corroded Signet | Any | Ring | Duriel | ► Resistance to All Elements ► Fire Resistance ► All Stats ► Damage Over Time ► Lucky Hit Chance ► Cooldown Reduction ► Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [5.0 - 6.0] damage of the same type to Nearby enemies. | Season 2 | Normal | |
Ahavarion, Spear of Lycander | Any | Staff | Duriel | ► Critical Strike Chance ► Attack Speed ► Damage ► Lucky Hit: Up to a [X]% Chance to Stun ► Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Season 1 | Uber | |
Andariel's Visage | Any | Helm | Duriel | ► All Stats ► Attack Speed ► Life Steal ► Poison Resistance ► Lucky Hit: Up to a [15-20%] chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area. | Launch | Uber | |
Doombringer | Any | 1H Sword | Duriel | ► Critical Strike Damage ► Core Skill Damage ► Damage ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Maximum Life ► Lucky Hit: Up to a [15 - 25%] chance to deal [X] Shadow damage to surrounding enemies and reduce their damage done by 20% for 5 seconds. | Launch | Uber | |
Fists of Fate | Any | Gloves | Beast of Ice | ► Lucky Hit: Up to a 10% Chance to Gain [X]% Damage for 4 Seconds ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: Up to a [X]% Chance to Immobilize ► Lucky Hit: Up to a [X]% Chance to Daze ► Your attacks randomly deal 1% to [200 - 300%] of their normal damage. | Launch | Normal | |
Frostburn | Any | Gloves | Varshan Beast of Ice | ► Critical Strike Chance ► Attack Speed ► Freeze Duration ► Lucky Hit: Up to a 5% Chance to Restore [X]% Primary Resource ► Lucky Hit: Up to a [15 - 25%] chance to Freeze enemies for 2 seconds. | Launch | Normal | |
Harlequin Crest | Any | Helm | Duriel | ► Maximum Life ► Cooldown Reduction ► Resource Generation ► All Stats ► Gain [10.0 - 20.0%] Damage Reduction. In addition, gain +4 Ranks to all Skills. | Launch | Uber | |
Melted Heart of Selig | Any | Amulet | Duriel | ► Resistance to All Elements ► All Stats ► Core Skill Damage ► Damage While Healthy ► Resource Regeneration ► Gain +30% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead. | Launch | Uber | |
Mother's Embrace | Any | Ring | Varshan Beast of Ice | ► Fire Resistance ► Cold Resistance ► All Stats ► Lucky Hit Chance ► Critical Strike Damage ► Maximum Life ► If a Core Skill hits 4 or more enemies, [20 - 40%] of the Resource is refunded. | Launch | Normal | |
Penitent Greaves | Any | Boots | Grigoire Lord Zir | ► Dodge Chance While Evading ► Movement Speed ► Crowd Control Duration ► Slow Duration Reduction ► Cold Resistance ► You leave behind a trail of frost that Chills enemies. You deal [7 - 10%] more damage to Chilled enemies. | Launch | Normal | |
Razorplate | Any | Chest | Lord Zir | ► Gain [X] Thorns. | Launch | Normal | |
Ring of Starless Skies | Any | Ring | Duriel | ► Lightning Resistance ► Shadow Resistance ► Lucky Hit Chance ► Critical Strike Chance ► Critical Strike Damage ► Core Skill Damage ► Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8 - 12%] up to a maximum of 40%. | Launch | Uber | |
Temerity | Any | Pants | Lord Zir | ► Your Potion Also Briefly Grants Movement Speed ► Temerity ► Maximum Life ► Potion Drop Rate ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Healing Received ► Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 80%] of your Maximum Life that lasts for 8 seconds. | Launch | Normal | |
The Butcher's Cleaver | Any | 1H Axe | Grigoire Lord Zir | ► Damage to Healthy Enemies ► Physical Damage ► Damage to Crowd Controlled Enemies ► Critical Strike Damage ► Critical Strike Chance Against Injured Enemies ► Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [61 - 75%] for 4 seconds. | Launch | Normal | |
The Grandfather | Any | 2H Sword | Duriel | ► Critical Strike Damage ► The Grandfather ► Damage ► Maximum Life ► All Stats ► Ignores Durability Loss ► Increases your Critical Strike Damage by [60 - 100%] . The other properties of this weapon can roll higher than normal. | Launch | Uber |
How to target farm Rogue Uniques
Before Season 2, there were no specific methods to farm Unique items in Diablo 4. All you could do was farm the associated Enemy types in Nightmare dungeons and hope for the best. That method still works, and you can still farm Uniques by chasing specific enemy types; however, you can now farm Uniques, including Rogue Uniques, by farming Endgame Bosses.
The table above tells you exactly what Endgame boss drops which Uniques in the column “Source”.
What are unique items in Diablo 4
Unique items are among the most sought-after items in the entire game. Offering top-tier stats and powerful affixes, Uniques are only available in World Tier 3 (Nightmare) difficulty and above. Unlike Legendary weapons that can drop with random Aspects and Affixes, Unique items feature fixed Affixes and unique Effects that can’t be found anywhere else. Most Uniques are Class-specific, but a few of them can be equipped by any Class.
Rarest Unique items in Diablo 4
A handful of Unique items are so rare and hard to find Adam Jackson, Lead Class Designer for Diablo IV, took it to Twitter to clarify how these can be obtained. We cover the Uber Uniques in Diablo 4 here.
Before you go…
If you’re interested in other classes, you can check our Druid Uniques guide or our Rogue Dungeons guide featuring every Rogue Dungeon (to chase those Legendary Aspects!) in the game right now.
0 Comments