Unique items are the rarest and most specialized weapons and armor pieces in the entire game. Not all Unique items are created equal, though, as some of them are class-specific while others aren’t. Plus, a handful of Uniques are so rare that they’re in a category of their own: Mythic Uniques.
This guide covers all the Diablo 4 Unique that can be used by Rogues.
Updated as of Season of Hatred (S6).
Rogue Mythic Uniques
These are all the Uber/Mythics that can be used by Rogues:
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Ahavarion, Spear of Lycander Staff | Any | Staff | ►Tormented Bosses | ► 18% All Stats ► 33% Movement Speed ► 66% Resistance to All Elements ► Lucky Hit: Up to a 5% Chance to Restore 66% Primary Resource ► Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Season 1 | Mythic | |
Andariel's Visage Helm | Any | Helm | ►Tormented Bosses | ► 77 All Stats ► 437 Life On Hit ► 30% Attack Speed ► 10% Maximum Resistance ► Lucky Hit: Up to a 20% chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area. | Launch | Mythic | |
Doombringer 1H Sword | Any | 1H Sword | ►Tormented Bosses | ► 100% Damage ► 114 All Stats ► 35% Maximum Life ► 10% Damage Reduction ► Lucky Hit: Up to a 5% Chance to Heal for 2,687 Life ► Lucky Hit: Up to a 25% chance to deal [X] Shadow damage to surrounding enemies and reduce their damage dealt by 20% for 5 seconds. | Launch | Mythic | |
Harlequin Crest Helm | Any | Helm | ►Tormented Bosses | ► 1,850 Maximum Life ► 18 Maximum Resource ► 2,500 Armor ► 20% Cooldown Reduction ► Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills. | Launch | Mythic | |
Melted Heart of Selig Amulet | Any | Amulet | ►Tormented Bosses | ► 3% Maximum Resistance to All Elements ► 30% Resistance to All Elements ► 15% Lucky Hit Chance ► 25% Movement Speed ► 15% Damage Reduction while Healthy ► 15% Resource Reduction ► Gain 60 maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost. | Launch | Mythic | |
Ring of Starless Skies Ring | Any | Ring | ►Tormented Bosses | ► 10% Resistance to All Elements ► 110% Resistance to All Elements ► 117.5% Attack Speed ► 112.5% Critical Strike Chance ► 112.5% Lucky Hit Chance ► 1+2 to Core Skills ► Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x50%. | Launch | Mythic | |
The Grandfather 2H Sword | Any | 2H Sword | ►Tormented Bosses | ► 150% Damage ► Ignore Durability Loss ► 150 All Stats ► 3, 359 Maximum Life ► 20 Maximum Resource ► 300% Damage ► Increases your Critical Strike Damage by 100%. The other properties of this weapon can roll higher than normal. | Launch | Mythic | |
Tyrael’s Might Chest | Any | Chest | ►Tormented Bosses | ► Ignore Durability Loss ► 16.5% Movement Speed ► 7.5% Maximum Resistance to All Elements ► 60% Resistance to All Elements ► 20% Damage Reduction ► While at full Life, your Skills unleash a divine barrage dealing [X] damage. | Season 4 | Mythic | |
Heir of Perdition Helm | Any | Helm | ►Tormented Bosses | ► 200% Damage to Angels and Demons ► 20% Critical Strike Chance ► 20% Lucky Hit Chance ► 20% Movement Speed ► 2 to Core Skills ► Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Briefly steal Mother’s Favor from Nearby allies by slaughtering enemies. | Season 6 | Mythic | |
Shroud of False Death Chest | Any | Chest | ►Tormented Bosses | ► 1 to All Passives ► 111 All Stats ► 333% Damage on Next Attack After Entering Stealth ► 222 Maximum Life ► 11.1% Resource Generation ► If you haven't dealt damage in the last 2 seconds, gain Stealth and +40% Movement Speed. | Season 6 | Mythic | |
Shattered Vow Polearm | Any | Polearm | ►Tormented Bosses | ► 400% Damage to Healthy Enemies ► Lucky Hit: Up to a +44.4% Chance to Become Berserking ► 29.6% Attack Speed while Berserking ► 444.4% Damage Over Time ► 444 Maximum Life ► Enemies afflicted by more Damage over Time than remaining Life are Executed. | Season 6 | Mythic |
D4 Rogue Unique items: Vessel of Hatred
These are all the Rogue Uniques currently in the game, including a few new Uniques released with Season 6:
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
Ahavarion, Spear of Lycander Staff | Any | Staff | ►Tormented Bosses | ► 18% All Stats ► 33% Movement Speed ► 66% Resistance to All Elements ► Lucky Hit: Up to a 5% Chance to Restore 66% Primary Resource ► Gain a random Shrine effect for 20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Season 1 | Mythic | |
Andariel's Visage Helm | Any | Helm | ►Tormented Bosses | ► 77 All Stats ► 437 Life On Hit ► 30% Attack Speed ► 10% Maximum Resistance ► Lucky Hit: Up to a 20% chance to trigger a poison nova that applies [X] Poisoning damage over 5 seconds to enemies in the area. | Launch | Mythic | |
Asheara's Khanjar Dagger | Rogue | Dagger | ► Lord Zir | ► Maximum Life ► Critical Strike Chance ► Lucky Hit Chance ► Ranks to Weapon Mastery ► Hits with this weapon increase your Attack Speed by [4 - 8%] for 4 seconds, up to [20 - 40%]. | Launch | Unique | |
Banished Lord's Talisman Amulet | Any | Amulet | ► Duriel & Andariel | ► Resistance to All Elements ► Maximum Life ► Attack Speed ► Overpower Damage ► Ranks to Core Skills ► After you spend 275 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal [20 - 60%] increased damage. | Season 2 | Unique | |
Beastfall Boots Boots | Rogue | Boots | ► Beast of Ice | ► Maximum Evade Charges ► Maximum Resource ► Movement Speed ► Ultimate Cooldown Reduction ► Ranks to Agile ► When you cast an Ultimate Skill, your next Core Skill consumes all of your energy and deals [0.25 - 0.75%] increased damage per Energy consumed. Using a Cooldown restores 25 Energy. | Season 3 | Unique | |
Condemnation Dagger | Rogue | Dagger | ► Varshan | ► Damage ► Dexterity ► Basic Attack Speed ► Damage per Combo Point Spent ► Lucky Hit: Up to a [X%] Chance to Make Enemies Vulnerable for 2 Seconds ► Your Core Skills deal [20 - 40%] increased damage when spending 3 Combo Points. Your Skills using this weapon have a 50% chance to generate 3 Combo Points. | Launch | Unique | |
Cowl of the Nameless Helm | Rogue | Helm | ► Duriel & Andariel | ► Crowd Control Duration ► Ranks to Rapid Gambits ► Ranks to Unstable Elixirs ► Ranks to Trick Attacks ► You gain [20 - 40%] increased Lucky Hit Chance against Crowd Controlled enemies. | Launch | Unique | |
Crown of Lucion Helm | Any | Helm | ► Infernal Hordes | ► Maximum Life ► Lucky Hit ► Shadow Resistance ► Cooldown Reduction ► Each time you use a Skill with a Resource Cost, gain x [5 - 15%] increased damage and Resource Cost is increased by +30% for 4 seconds, stacking up to 5 times. | Season 5 | Unique | |
Doombringer 1H Sword | Any | 1H Sword | ►Tormented Bosses | ► 100% Damage ► 114 All Stats ► 35% Maximum Life ► 10% Damage Reduction ► Lucky Hit: Up to a 5% Chance to Heal for 2,687 Life ► Lucky Hit: Up to a 25% chance to deal [X] Shadow damage to surrounding enemies and reduce their damage dealt by 20% for 5 seconds. | Launch | Mythic | |
Eaglehorn Bow | Rogue | Bow | ► Beast of Ice | ► Vulnerable Damage ► Attack Speed ► Chance for Penetrating Shot Projectiles to Cast Twice ► Ranks to Penetrating Shot ► Ranks to Malice ► Penetrating Shot makes enemies Vulnerable for 3 seconds. Every 4th cast of Penetrating Shot bouces off walls and deals [50 - 150%] more damage. | Season 1 | Unique | |
Endurant Faith Gloves | Any | Gloves | ► Infernal Hordes | ► All Stats ► Maximum Life ► Cooldown Reduction ► Healing Received ► When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by x [10 - 30%]. | Season 5 | Unique | |
Eyes in the Dark Pants | Rogue | Pants | ► Varshan | ► Traps Arm 1 Second Faster ► Maximum Life ► Ultimate Damage ► Damage Reduction from Enemies Affected by Trap Skills Ranks to Aftermath ► Death Trap deals [50 - 150%] increased damage and will re-arm itself once after activating. | Launch | Unique | |
Fists of Fate Gloves | Any | Gloves | ► Beast of Ice | ► Attack Speed ► Critical Strike Chance ► Lucky Hit Chance ► Lucky Hit: Up to a [X%] Chance to Apply a Random Crowd Control Effect for 2 Seconds ► Your attacks randomly deal 1% to [200 - 300%] of their normal damage. | Launch | Unique | |
Flickerstep Boots | Any | Boots | ► Duriel & Andariel | ► Attacks Reduce Evade's Cooldown by 2.5 Seconds ► Evade Grants 30% Movement Speed for 1.5 Seconds ► Movement Speed ► Ultimate Damage ► Lightning Resistance ► Damage Reduction from Close Enemies ► Each enemy you Evade through reduces your active Ultimate Cooldown by [2.0 - 4.0] seconds, up to 10 seconds. | Season 2 | Unique | |
Frostburn Gloves | Any | Gloves | ► Varshan | ► Lucky Hit Chance ► Attack Speed ► Fire and Cold Damage ► Lucky Hit: Up to a 40% Chance to Deal [X] Fire Damage ► Lucky Hit: Up to a 40% Chance to Deal [X] Cold Damage ► Lucky Hit: Up to a [20 - 60%] chance to Freeze enemies for 3 seconds. | Launch | Unique | |
Godslayer Crown Helm | Any | Helm | ► Duriel & Andariel | ► All Stats ► Maximum Life ► Damage to Elites ► Cooldown Reduction ► When you Stun, Freeze, or Immobilize an Elite, you Pull In all Nearby enemies and deal [30 - 60%] increased damage to them for 3 seconds. Can only occur once every 12 seconds. Against Bosses, this effect triggers when dealing damage instead. | Season 2 | Unique | |
Grasp of Shadow Gloves | Rogue | Gloves | ► Grigoire | ► Attack Speed ► Lucky Hit Chance ► Ultimate Damage ► Ranks to Core Skills ► Lucky Hit: Damaging a Vulnerable enemy with a Marskman or Cutthroat Skill has up to a [24 - 44%] chance to summon a Shadow Clone that mimics that Skill. | Launch | Unique | |
Harlequin Crest Helm | Any | Helm | ►Tormented Bosses | ► 1,850 Maximum Life ► 18 Maximum Resource ► 2,500 Armor ► 20% Cooldown Reduction ► Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills. | Launch | Mythic | |
Melted Heart of Selig Amulet | Any | Amulet | ►Tormented Bosses | ► 3% Maximum Resistance to All Elements ► 30% Resistance to All Elements ► 15% Lucky Hit Chance ► 25% Movement Speed ► 15% Damage Reduction while Healthy ► 15% Resource Reduction ► Gain 60 maximum Resource. When taking damage, 75% is drained as 2 Resource for every 1% of Maximum Life you would have lost. | Launch | Mythic | |
Mother's Embrace Ring | Any | Ring | ► Varshan | ► Fire Resistance ► Cold Resistance ► All Stats ► Lucky Hit Chance ► Critical Strike Damage ► Maximum Life ► If a Core Skill hits 4 or more enemies, [20 - 40%] of the Resource is refunded. ► Resistance to All Elements ► Shadow Resistance ► All Stats ► Attack Speed ► Critical Strike Chance ► Lucky Hit Chance ► If a Core Skill hits 4 or more enemies, [30 - 60%] of the Resource is refunded. | Launch | Unique | |
Paingorger’s Gauntlets Gloves | Any | Gloves | ► Beast of Ice | ► Attack Speed ► Cooldown Reduction ► Lucky Hit: Up to a [X%] Chance to Stun for 2 Seconds ► Ranks to Basic Skills ► Damaging enemies with a cast Non-Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing [100 - 200%] increased damage. | Season 3 | Unique | |
Penitent Greaves Boots | Any | Boots | ► Grigoire | ► Evade Grants 125% Movement Speed for 2 Seconds ► Evade Grants Unhindered for 2 Seconds ► Movement Speed ► Critical Strike Chance Against Chilled Enemies ► Chill Slow Potency ► Cold Resistance ► You leave behind a trail of frost that Chills enemies. You deal [12 - 25%] more damage to Chilled enemies. | Launch | Unique | |
Rakanoth's Wake Boots | Any | Boots | ► Infernal Hordes | ► Attacks Reduce Evade's Cooldown by 1.5 Seconds ► Movement Speed ► Non-Physical Damage ► Resistance to All Elements ► Cooldown Reduction ► When you cast a Skill with a Cooldown, you explode, dealing [X] Fire damage. | Season 5 | Unique | |
Razorplate Chest | Any | Chest | ► Lord Zir | ► Thorns ► Thorns has a 10% chance to deal [100 - 200%] increased damage. | Launch | Unique | |
Ring of Starless Skies Ring | Any | Ring | ►Tormented Bosses | ► 10% Resistance to All Elements ► 110% Resistance to All Elements ► 117.5% Attack Speed ► 112.5% Critical Strike Chance ► 112.5% Lucky Hit Chance ► 1+2 to Core Skills ► Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x50%. | Launch | Mythic | |
Saboteur's Signet Ring | Rogue | Ring | ► Grigoire | ► Resistance to All Elements ► Shadow Resistance ► Grenade Damage ► Stun Grenade Size ► Energy when a Stun Grenade Explodes ► Cooldown Reduction ► Casting a Core Skill has a [15 - 45%] chance to throw Stun Grenades that deal [X] Physical damage and Stun enemies for 1 second. Your Stun Grenades gain 5% Lucky Hit Chance. | Season 4 | Unique | |
Scoundrel's Kiss Ring | Rogue | Ring | ► Lord Zir | ► Resistance to All Elements ► Poison Resistance ► Attack Speed ► Critical Strike Chance to each Enhanced Rapid Fire Bonus ► Chance for Rapid Fire Projectiles ► Ranks to Rapid Fire ► Rapid Fire now lobs exploding arrows that deal [15 - 35%] increased damage. | Season 4 | Unique | |
Scoundrel's Leathers Chest | Rogue | Chest | ► Duriel & Andariel | ► Maximum Life ► Movement Speed while the Inner Sight Gauge is Full ► Inner Sight Duration ► Damage Reduction from Enemies Affected by Trap Skills ► While you have unlimited Energy from Inner Sight, your Core Skills have a [60 - 80%] chance to spawn Caltrops, Poison Trap, or Death Trap. | Season 2 | Unique | |
Shard of Verathiel 1H Sword | Any | 1H Sword | ► Infernal Hordes | ► Damage ► All Stats ► Maximum Resource ► Basic Attack Speed ► Ranks to Basic Skills ► Basic Skills deal x [50 - 200%] increased damage but additionally cost 25 Primary Resource. | Season 5 | Unique | |
Shroud of Khanduras Chest | Rogue | Chest | ► Grigoire | ► Evade Grants [X]% Movement Speed for 1.5 seconds ► Non-Physical Damage ► Shadow Resistance ► Ranks to Dark Shroud ► Casting Dark Shroud makes you Immune for 2 seconds but your Evade Cooldown is increased by [9 - 3] seconds. Evading while Dark Shroud is active leaves behind an explosion that deals [X] Shadow Damage and Pulls In enemies. | Season 5 | Unique | |
Skyhunter Bow | Rogue | Bow | ► Varshan | ► Critical Strike Damage ► Dexterity ► Critical Strike Damage ► Chance for Marksman Projectiles to Cast Twice ► Ranks to Stutter Step ► The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x [20 - 60%] increased Critical Strike Damage and you gain [30 - 60] Energy. | Launch | Unique | |
Soulbrand Chest | Any | Chest | ► Duriel & Andariel | ► Maximum Life ► Potion Capacity ► Barrier Generation ► Damage Reduction while Healthy ► Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. You gain [10 - 30%] Damage Reduction while you have a Barrier and may drink your Healing Potion while at full Life. | Season 2 | Unique | |
Tassets of the Dawning Sky Pants | Any | Pants | ► Beast of Ice | ► While Injured, Your Potion Also Grants 30% Movement Speed for 2 Seconds ► All Stats ► Movement Speed ► Maximum Resistance to All Elements ► Resistance to All Elements ► When you take damage from a Non-Physical damage type, you gain [8 - 15%] Maximum Resistance to that damage type for 6 seconds. Can only apply to one damage type at a time. | Season 2 | Unique | |
Temerity Pants | Any | Pants | ► Lord Zir | ► Your Potion Also Briefly Grants Movement Speed ► Maximum Life ► Healing Received ► Damage Reduction while Healthy ► Lucky Hit: Up to a 5% Chance to Heal [X] Life ► Effects that Heal you beyond 100% Life grant you a Barrier up to [40 - 100%] of your Maximum Life that lasts for 8 seconds. You may now drink your Healing Potion while at full Life. | Launch | Unique | |
The Butcher's Cleaver 1H Axe | Any | 1H Axe | ► Grigoire | ► Damage to Injured Enemies ► Attack Speed ► Movement Speed ► Physical Damage ► Critical Strike Chance Against Feared Enemies ► Lucky Hit: Critically Striking an enemy has up to a 100% chance to Fear and Slow them by [61 - 90%] for 4 seconds. | Launch | Unique | |
The Grandfather 2H Sword | Any | 2H Sword | ►Tormented Bosses | ► 150% Damage ► Ignore Durability Loss ► 150 All Stats ► 3, 359 Maximum Life ► 20 Maximum Resource ► 300% Damage ► Increases your Critical Strike Damage by 100%. The other properties of this weapon can roll higher than normal. | Launch | Mythic | |
The Third Blade 1H Sword | Barbarian | 1H Sword | ► Infernal Hordes | ► Damage to Close Enemies ► Strength ► Fury on Kill ► Vulnerable Damage ► Weapon Mastery Damage ► Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing [50 - 70%] of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had. | Season 5 | Unique | |
The Umbracrux Dagger | Rogue | Dagger | ► Infernal Hordes | ► Damage ► Dexterity ► Vulnerable Damage ► Subterfuge Cooldown Reduction ► Ranks to Innervation ► Your Subterfuge Skills create an attackable Shade Totem for [3 - 8] seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness. You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill. | Season 5 | Unique | |
Tibault's Will Pants | Any | Pants | ► Duriel & Andariel | ► While Injured, Your Potion Also Restores 20% Resource ► All Stats ► Maximum Life ► Maximum Resource ► Damage Reduction while Unstoppable ► You deal [10 - 20%] increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. | Season 2 | Unique | |
Tyrael’s Might Chest | Any | Chest | ►Tormented Bosses | ► Ignore Durability Loss ► 16.5% Movement Speed ► 7.5% Maximum Resistance to All Elements ► 60% Resistance to All Elements ► 20% Damage Reduction ► While at full Life, your Skills unleash a divine barrage dealing [X] damage. | Season 4 | Mythic | |
Windforce Bow | Rogue | Bow | ► Beast of Ice | ► Damage to Crowd Controlled Enemies ► Movement Speed ► Chance for Barrage Projectiles to Cast Twice ► Ranks to Barrage ► Ranks to Malice ► Hits of Barrage have a [30 - 50%] chance to deal double damage and Knock Down enemies. | Launch | Unique | |
Word of Hakan Amulet | Rogue | Amulet | ► Grigoire | ► Resistance to All Elements ► Ultimate Skill Damage ► Chance for Rain of Arrows Waves to Cast Twice ► Rain of Arrows Cooldown Reduction ► Ranks to Imbuement Skills ► Your Rain of Arrows is always Imbued with all Imbuements at once and receives your Arrow Storm benefits. | Launch | Unique | |
Writhing Band of Trickery Ring | Rogue | Ring | ► Varshan | ► Resistance to All Elements ► Shadow Resistance ► Dexterity ► Damage to Crowd Controlled Enemies ► Trap Damage ► Subterfuge Cooldown Reduction ► Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. After 2 seconds, it explodes, dealing [X] Shadow damage. This effect is treated as a Trap Skill and can only spawn one Decoy Trap every 6 seconds. | Season 2 | Unique | |
X'Fal's Corroded Signet Ring | Any | Ring | ► Duriel & Andariel | ► Resistance to All Elements ► Fire Resistance ► All Stats ► Lucky Hit Chance ► Vulnerable Damage ► Damage Over Time ► Lucky Hit: Your damage over time effects have up to a 75% chance to erupt, dealing [X] damage of the same type to surrounding enemies. | Season 2 | Unique | |
Yen's Blessing Boots | Any | Boots | ► Lord Zir | ► Maximum Evade Charges ► All Stats ► Movement Speed ► Resistance to All Elements ► Resource Generation ► Casting a Skill has a [40 - 60%] chance to cast a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every 8 seconds. | Season 4 | Unique | |
Heir of Perdition Helm | Any | Helm | ►Tormented Bosses | ► 200% Damage to Angels and Demons ► 20% Critical Strike Chance ► 20% Lucky Hit Chance ► 20% Movement Speed ► 2 to Core Skills ► Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Briefly steal Mother’s Favor from Nearby allies by slaughtering enemies. | Season 6 | Mythic | |
Shroud of False Death Chest | Any | Chest | ►Tormented Bosses | ► 1 to All Passives ► 111 All Stats ► 333% Damage on Next Attack After Entering Stealth ► 222 Maximum Life ► 11.1% Resource Generation ► If you haven't dealt damage in the last 2 seconds, gain Stealth and +40% Movement Speed. | Season 6 | Mythic | |
Shattered Vow Polearm | Any | Polearm | ►Tormented Bosses | ► 400% Damage to Healthy Enemies ► Lucky Hit: Up to a +44.4% Chance to Become Berserking ► 29.6% Attack Speed while Berserking ► 444.4% Damage Over Time ► 444 Maximum Life ► Enemies afflicted by more Damage over Time than remaining Life are Executed. | Season 6 | Mythic | |
Pitfighter's Gull Ring | Rogue | Ring | ► Lord Zir | ► Shadow Resistance ► Resistance to All Elements ► Damage on Next Attack After Entering Stealth ► Critical Strike Chance ► Smoke Grenade Cooldown Reduction ► Ranks to Mending Obscurity ► Casting Smoke Grenade increases your Critical Strike Damage by x33% for [3 - 6] seconds and leaves behind a cloud of shadows. While within the cloud, you gain Stealth once per second. | Season 6 | Unique | |
Ring of the Midday Hunt Ring | Spiritborn | Ring | ► Varshan | ► Fire Resistance ► Poison Resistance ► Movement Speed for 2 Seconds After Killing an Enemy ► Life On Kill ► Attack Speed ► Ranks to Nourishment ► Your Maximum Vigor is increased by 50% and every kill grants you [1 - 7] Vigor. While you have any Ferocity, your Poisoning effects deal their damage across 33% of the normal duration. | Season 6 | Unique |
ℹ️ A few Unique armor pieces are class agnostic, meaning they can be used by any class, including Rogues (Unique weapons are all Class-specific, though).
How to target farm Rogue Uniques
Before Season 2, there were no specific methods to farm Unique items in Diablo 4. All you could do was farm the associated Enemy types in Nightmare dungeons and hope for the best.
That method still works, and you can still farm Uniques by chasing specific enemy types; however, you can now farm Uniques, including Barbarian Unique, by farming Endgame Bosses.
The table above tells you exactly what Endgame boss drops which Uniques in the column “Source.”
What are unique items in Diablo 4
Unique items are among the most sought-after items in the entire game. Offering top-tier stats and powerful affixes, Uniques are only available in World Tier 3 (Nightmare) difficulty and above. Unlike Legendary weapons that can drop with random Aspects and Affixes, Unique items feature fixed Affixes and unique Effects that can’t be found anywhere else. Most Uniques are Class-specific, but a few of them can be equipped by any Class.
Rarest Unique items in Diablo 4
A handful of Unique items are so rare and hard to find Adam Jackson, Lead Class Designer for Diablo IV, took it to Twitter to clarify how these can be obtained. We cover the Uber Uniques in Diablo 4 here.
Before you go…
If you’re interested in other classes, you can check our Druid Uniques guide or our Rogue Dungeons guide featuring every Rogue Dungeon (to chase those Legendary Aspects!) in the game right now.
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