As the exclusive source of Legendary Aspects, Dungeons play an important part in the Diablo experience. With over 100+ dungeons currently in the game, which Diablo 4 dungeons should you chase first?
If you’re a Druid, you should definitely start with all the dungeons that reward Sorcerer-specific Aspects to maximize your lethality and improve your builds. We cover them all here.
D4 Dungeon Aspects for Druids: Season 3
There are currently 21 unique Diablo 4 dungeons that reward Druid-specific Legendary Aspects.
Dungeon | Region | - | Aspect | Class | Type | Specs |
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Anica's Claim | Fractured Peaks | Stormclaw's Aspect | Druid | Offensive | Critical Strikes with Shred deal [20 – 30]% of the damage dealt as Lightning damage to the target and surrounding enemies. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Forbidden City | Fractured Peaks | Nighthowler's Aspect | Druid | Offensive | Blood Howl increases Critical Strike Chance by +[5 – 10]%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Immortal Emenation | Fractured Peaks | Mangled Aspect | Druid | Resource | When you are struck as a Werebear you have a [20 – 30]% chance to gain 1 Spirit. Slots: Ring |
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Tormented Ruins | Fractured Peaks | Aspect of the Unsatiated | Druid | Resource | After killing an enemy with Shred, your next Werewolf Skill generates x[20 – 30]% more Spirit and deals x[20 – 30]% increased damage. Slots: Ring |
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Bloodsoaked Crag | Dry Steppes | Shepherd's Aspect | Druid | Offensive | Core Skills deal an additional x[6 – 8]% damage for each active Companion. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Grinning Labirynth | Dry Steppes | Aspect of the Calm Breeze | Druid | Resource | Lucky Hit: Wind Shear has up to a [5 – 10]% chance to fully restore your Spirit. Slots: Ring |
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Sealed Archives | Dry Steppes | Aspect of Mending Stone | Druid | Offensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes *825 of your active Earthen Bulwark's Barrier. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Seaside Descent | Dry Steppes | Aspect of Retaliation | Druid | Offensive | Your Core Skills deal up to x[20 – 40]% increased damage based on your amount of Fortify. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Belfry Zakara | Hawezar | Aspect of the Ursine Horror | Druid | Offensive | Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal [288.75 – 412.5]*825 damage over 2 seconds. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Blind Burrows | Hawezar | Aspect of the Tempest | Druid | Offensive | Hurricane damage is increased by x[7 – 15]% each second while active. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Endless Gates | Hawezar | Aspect of the Rampaging Werebeast | Druid | Offensive | The duration of Grizzly Rage is increased by [1 – 5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by x10% for the duration. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Steadfast Barracks | Hawezar | Vigorous Aspect | Druid | Defensive | Gain [10 – 15]% Damage Reduction while Shapeshifted into a Werewolf. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Collapsed Vault | Kehjistan | Aspect of Cyclonic Force | Druid | Defensive | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Conclave | Kehjistan | Aspect of the Changeling's Debt | Druid | Offensive | Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120 – 150]% of the Poisoning damage and consume the Poisoning. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Crusader's Cathedral | Kehjistan | Stormshifter's Aspect | Druid | Utility | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. Slots: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%] |
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Fading Echo | Kehjistan | Skinwalker's Aspect | Druid | Defensive | When you use a Shapeshifting Skill that changes your form, gain *825 Life. If you are at full Life, gain the same amount as Fortify. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Feral's Den | Scosglen | Aspect of Quicksand | Druid | Utility | Damage from Earth Skills Slow enemies hit by [25 – 50]% for 5 seconds. Slots: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%] |
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Mariner's Refuge | Scosglen | Overcharged Aspect | Druid | Offensive | Lucky Hit: Up to a 577.5% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse 577.5*825 additional damage to surrounding enemies. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Stockades | Scosglen | Crashstone Aspect | Druid | Offensive | Earth Skills deal [30 – 40]% more Critical Strike Damage to Crowd Controlled enemies. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Whispering Pines | Scosglen | Ballistic Aspect | Druid | Utility | When you have Fortify your Earth Skills gain +2 Ranks. Slots: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%] |
Druid Dungeons Locations
Aspects for all classes
Keep in mind that there are also several Dungeons that reward players with Aspects that can be used by all Classes, including Druids:
Dungeon | Region | - | Aspect | Class | Type | Specs |
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Caldera Gate | Fractured Peaks | Eluding Aspect | General | Utility | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [20 – 40] second Cooldown. Slots: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%] |
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Lost Archives | Fractured Peaks | Aspect of the Protector | General | Defensive | Damaging an Elite enemy grants you a Barrier absorbing up to *825 damage for 10 seconds. This effect can only happen once every seconds. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Buried Halls | Dry Steppes | Rapid Aspect | General | Offensive | Basic Skills gain +[15 – 30]% Attack Speed. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Champions Demise | Dry Steppes | Aspect of the Umbral | General | Resource | Restore [1 – 4] of your Primary Resource when you Crowd Control an enemy. Slots: Ring |
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Dark Ravine | Dry Steppes | Aspect of Might | General | Defensive | Basic Skills grant 20% Damage Reduction for [2 – 6] seconds. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Pallid Delve | Dry Steppes | Elementalist's Aspect | General | Offensive | Core or Mastery Skills cast at or above 100 Mana gain a +[20 – 40]% increased Critical Strike Chance. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Lost Keep | Hawezar | Aspect of the Deflecting Barrier | General | Defensive | While you have a Barrier active, there is a [7 – 13]% chance to ignore incoming direct damage from Distant enemies. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Oblivion | Hawezar | Aspect of Shared Misery | General | Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30 – 50]% chance for that Crowd Control effect to spread to another unaffected enemy. Slots: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%] |
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Abandoned Mineworks | Kehjistan | Aspect of Retribution | General | Offensive | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal x[20 – 40]% increased damage to Stunned enemies. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Hall of the Damned | Kehjistan | Aspect of Disobedience | General | Defensive | You gain x[0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to x[25 – 50]%. Slots: Helm, Chest Armor, Pants, Amulet [+50%] |
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Shivta Ruins | Kehjistan | Wind Striker Aspect | General | Mobility | Critical Strikes grant +[8 – 16]% Movement Speed for 1 second, up to [1*6] seconds. Slots: Boots, Amulet [+50%] |
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Yshari Sanctum | Kehjistan | Needleflare Aspect | General | Offensive | Thorns damage dealt has a [20 – 40]% chance to deal damage to all enemies around you. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Broken Bulwark | Scosglen | Ghostwalker Aspect | General | Mobility | While Unstoppable and for 4 seconds after, you gain +[10 – 25]% increased Movement Speed and can move freely through enemies. Slots: Boots, Amulet [+50%] |
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Raethwind Wilds | Scosglen | Aspect of Inner Calm | General | Offensive | Deal x[5 – 10]% increased damage for each second you stand still, up to 30%. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
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Underroot | Scosglen | Aspect of the Expectant | General | Offensive | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by x[5 – 10]%, up to 30%. Slots: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%] |
How to use Legendary Aspects?
Once you’ve unlocked an Aspect, you can use it to turn a Rare weapon (yellow) into a Legendary weapon (orange) by applying the Aspect’s benefits to the weapon. This may sound complicated at first, I know I missed this for longer than I’d like to admit, but it’s a simple process once you do it once or twice.
To apply a Legendary Aspect to one of your weapons, you need to visit a vendor called Occultist. These can be found in all major cities. He will present you with the screen below, which will guide you through the process:
- Open the Imprint Aspect tab
- Select a Rare weapon you’d like to upgrade
- Click on the Codex of Power box
- Select a Legendary Aspect that matches your weapon’s slot
- Click on Imprint Aspect
And voila, your rare weapon is now much stronger! Do keep in mind that this is an expensive process that costs rare resources and gold, so think twice before upgrading your gear.
Before you go…
If you’re interested in other classes, you can check our Sorcerer Dungeon guide or our Dungeon hub featuring every single Dungeon in the game right now.
Thanks for the great list. I was comparing it to the ones I had in my inventory and find I have about 9 that are not on your list. I play a druid so some are druid specific and some universal. I know some have different names but basically same skills… Just FYI
Edgemaster’s Offensive Aspect (not Druid Specific) NDS
Conceited Offensive Aspect NDS
Dire Wolf’s Offensive Aspect DS
Subterranean Offensive Aspect DS
Shockwave Offensive Aspect DS
Mighty Storms Offensive Aspect DS
Seismic Shift Offensive Aspect DS
Defensive Aspect of Might DS
Craven Mobility NDS