Destiny 2 TTK Chart

Time-to-kill Weapon Values

By Ric aka Prim | Nov 4, 2020

If you’re remotely interested in Destiny 2’s competitive PVP, you already know how important a weapon’s TTK is.

Short for Time-to-kill, TTK dictates how fast a weapon can kill an enemy. Combining burst damage and time between bullets, TTK is the best indicator of a weapon’s lethality in PVP.

For the sake of clarity, TTKs in Destiny 2 are calculated per archetype and not per weapon (excluding some exotics). For example, all adaptive hand cannons deal the same damage per bullet at the same rate of fire (RoF) and therefore have the same time-to-kill. What differentiates legendary weapons are stat distribution and perks, but from a  pure damage perspective, they all have the same TTK.

MerculesA big thank you to Mercules for helping me put together this post. Mercules is a former Gameplay Specialist at Bungie, creator of the extremely useful Archetype TTK  comparison tool, and founder of the Massive Breakdown Podcast.

Mercules has done an impressive job at testing and calculating TTK values for every weapon in Destiny 2. His free Google Sheet is a must and you can even make yourself a copy and adapt it to your specific needs.

In this post, we will keep things simple and focus on the TTK values of all primary weapon archetypes in the game. The table below will also include examples of the best weapons per archetype.


Destiny 2 TTK Spreadsheet: Key values as of Season of Arrivals

Just as the Destiny 2 Meta, TTK values can dramatically change from season to season. The data below is up to date with Season of Arrivals and will be updated as soon as Beyond Light has been released and properly tested:

ArchetypeOther characteristicsOptimal TTKCrit PercentOptimal KillBody Shot TTK Best exampleSourceWeapon TypeArchetype
Hand cannon type whiteHand Cannons
Lightweight

Excellent aim assist & handling, low range

0.8100%3 crit1.6Dire Promise Destiny 2 artDire PromiseWorld DropHand CannonsLightweight
Adaptive

Good stability, decent range

0.87100%3 crit1.73The Old Fashioned Destiny 2 artThe Old FashionedWorld DropHand CannonsAdaptive
Precision

High stability, poor handling

1.0

75%3 crit 1 body1.67Service Revolver Destiny 2Service RevolverWorld DropHand CannonsPrecision
Aggressive

High range, low stability and handling

1.0

67%2 crit 1 body1.5Crimil's Dagger Destiny 2Crimil's DaggerIron BannerHand CannonsAggressive
Fan Fire

Exotic Perk: Weapon fires full auto

0.53

100%3 crit1.33Destiny 2 The Last WordThe Last WordExotic QuestHand CannonsFan Fire
Pulse rifle type whitePulse Rifles
High Impact

High range & recoil, low aim assist

0.67

83%5 crit 1 body1.2Cold Denial Destiny 2 artCold DenialUmbral EngramsPulse RiflesHigh Impact
Aggressive

Excellent range, low aim assist

0.73

75%6 crit 2 body1.6Sacred Provenance Destiny 2 artSacred ProvenanceGarden of SalvationPulse RiflesAggressive
Rapid Fire

High aim assist, low range

0.878%7 crit 2 body1.4Claws of the Wolf Destiny 2Claws of the WolfIron BannerPulse RiflesRapid Fire
Lightweight

Excellent handling, low range

0.87100%8 crit1.33Chattering Bone Destiny 2Chattering BoneLast WishPulse RiflesLightweight
Adaptive

High handling, decent range

0.9371%5 crit 2 body1.4Jian 7 Rifle Destiny 2Jian 7 RifleWorld DropPulse RiflesAdaptive
Sidearm type whiteSidearms
Adaptive

High aim assist, decent elsewhere

0.6

100%4 crit1Drang Baroque Destiny 2Drang (Baroque)MenagerieSidearmsAdaptive
SUROS Rapid-Fire

Good recoil, very low range & aim assist

0.67

83%5 crit 1 body0.93The Fool's Remedy Destiny 2The Fool's RemedyIron BannerSidearmsSUROS Rapid-Fire
Lightweight

High handling, very low range

0.67

60%3 crit 2 body1Anonymous Autumn Destiny 2Anonymous AutumnMenagerieSidearmsLightweight
Precision

Excellent aim assist, low stability & handling

0.7

75%3 crit 1 body1.17Lonesome Destiny 2 artLonesomeUmbral EngramsSidearmsPrecision
Aggressive Burst

High aim assist, low stability & handling

0.7360%3 crit 2 body0.83Breachlight Destiny 2 artBreachlightUmbral EngramsSidearmsAggressive Burst
Omolon Adaptive

High stability, decent elsewhere

0.7371%5 crit 2 body1.1Last Hope Destiny 2 artLast HopeWorld DropSidearmsOmolon Adaptive
Auto rifle type whiteAuto Rifles
Rapid Fire

High aim assist, very low range

0.77

90%9 crit 1 body1.17Reckless Oracle Destiny 2Reckless OracleGarden of SalvationAuto RiflesRapid Fire
Adaptive

High handling, decent elsewhere

0.889%8 crit 1 body1.3Gnawing Hunger Destiny 2 artGnawing HungerUmbral EngramsAuto RiflesAdaptive
High Impact

Excellent range, low handling and stability

0.8383%5 crit 1 body1.33False Promises Destiny 2False PromisesUmbral EngramsAuto RiflesHigh Impact
Precision

High range, low aim assist

0.93

75%6 crit 2 body1.47Uriel's Gift Destiny 2Uriel's Gift-Auto RiflesPrecision
SMG type whiteSMGs
Aggressive

High range, low aim assist

0.67

100%9 crit1IKELOS_SMG_v1.0.2 Destiny 2 artIKELOS_SMG_v1.0.2Umbral EngramsSMGsAggressive
Lightweight

High aim assist and handling, low range

0.67

82%9 crit 2 body1.13Escape Velocity Destiny 2Escape VelocityWorld DropSMGsLightweight
Precision

Excellent range & aim assist, low handling

0.878%7 crit 2 body1.1Seventh Seraph VY-7 Destiny 2Seventh Seraph VY-7Season of the WorthySMGsPrecision
Adaptive

High stability & range, poor recoil

0.73

75%9 crit 3 body0.93-Retired archetype*-SMGsAdaptive
Scout rifle type whiteScout Rifles
High Impact

Excellent range, low aim assist

0.8100%3 crit2Talons of the Eagle Destiny 2Talons of the EagleIron BannerScout RiflesHigh Impact
Lightweight

Excellent aim assist & handling, low range

0.975%3 crit 1 body1.8Night Watch Destiny 2 artNight WatchUmbral EngramsScout RiflesLightweight
Rapid Fire

High stability, very low range

0.93

60%3 crit 2 body1.4Randy's Throwing Knife Destiny 2 artRandy's Throwing KnifeCrucible RitualScout RiflesRapid Fire
Precision

High stability, decent elsewhere

1.0

75%3 crit 1 body1.67-Retired archetype*-Scout RiflesPrecision

These are important things to understand when reading the table below:

  1. All Times-to-Kill are calculated using a player HP of 192, roughly equivalent to Tier 6 Resilience.
  2.  Auto rifles, submachine guns, and pulse rifles may sometimes take one or two extra shots to kill someone, depending on rounding errors in the displayed numbers.
  3. Times-to-kills are listed with optimal damage (maximum damage at close range) and damage falloff will dramatically affect the listed numbers (SMGs and sidearms in particular).

More importantly, a weapon’s true lethality is more than just TTK.


TTK and ease of use

It would be a mistake to look solely at TTK values. Equally important is a weapon’s ease of use.

The game’s meta itself is determined by both TTK (lethality) and ease of use (forgiveness). A good combination of both is what defines the best PVP weapons in Destiny 2.

Cold Denial Destiny 2 Featured

Cold Denial, a perfect example of a “Meta weapon” that combines both fast TTKs and ease of use

What does Meta even mean? Meta refers to the most used weapons for a particular activity. Generally, these weapons are the most used because they are the most powerful/efficient.

Three scenarios come to mind:

  1. A weapon with a fast TTK and easy to use will instantly become meta and will be used by many: 600 RPM Auto rifles are the perfect example right now.
  2. A weapon with a fast TTK but low ease of use (i.e, offering little forgiveness) might only work in the hands of a skilled player: Redrix’s Broadsword comes to mind.
  3. A weapon with a slow TTK and low ease of use will barely see any: Precision frame Scout rifles are the perfect example.

But what exactly does “ease of use mean”? As Mercules puts it:

Ease of use is a combination of a weapon’s optimal crit percentage and its numerical stats such as stability, range, aim assist, zoom, etc.

In conclusion, you want to take into account TTK values, crit percentages, and overall stats, and chose a weapon according to your playstyle.


What about Special and Heavy weapons

Mercules’ original Google sheet includes data and TTK values for every weapon in the game, including Special and Heavy ammo weapons and Exotics.

However, the vast majority of Special and Heavy weapons used in PVP can one-shot kill any guardian. That’s why shotguns and sniper rifles are so widely-used.

For that reason, we prefer to keep those types of weapons out of this review.


The Last Word

Seasoned PVP players have a good understanding of the current PVP meta, and by extension, TTK values. However, if all of this is new to you, this is how you can use these values to your advantage.

You should always use the weapons you like the most and/or have the most fun with.

That said, the lower the TTK of a weapon archetype, the more lethal it can be. If you’re looking for a competitive advantage, these figures should point you to the most effective weapons out there.