Not only do the revamped 3.0 Light Subclasses allow you to customize your Guardian more than ever, but they are also much more powerful than before. Are you ready to take your game to the next level? These are the best Void 3.0 builds in Destiny 2, including builds for Titans, Warlocks, and Hunters.
And by the way, as with all the best Destiny 2 builds out there, these builds will guide you every step of the way, including essential Exotics, Mods, and more.
Top Void builds
-- | Name | Class | Area | Subclass | Excels in | Element | Status |
---|---|---|---|---|---|---|---|
Void Leech | Warlock | PvE | Void | Grandmasters | Void | ||
Stealthed Gyrfalcon | Hunter | PvE | Void | Endgame | Void | ||
Veiled Anchor | Hunter | PvE | Void | Grandmasters | Void | ||
One Punch (Bash) Man | Titan | PvE | Void | Endgame | Void | Best in Class | |
Ursa Furiosa Enhanced | Titan | PvE | Void | Endgame | Void |
Updated as of Season of the Wish (S23).
Hunter Void builds
Stealthed Gyrfalcon
Excels in: Endgame (Dungeons, Raids, Legend content)
Goal of the Build: Chain Invisibility to retain Volatile Rounds and synergize as much as possible with your Void 3.0 kit and weapons.
Mandatory Gear: Gyrfalcon’s Hauberk and a Void weapon. Weapons with Repulsor Brace are recommended (Collective Obligation is also excellent here).
Name: Gyrfalcon's Hauberk | Class: HunterSlot: Chest | Source: Lost SectorsRequires: The Witch Queen | Exotic Perk: Your weapons gain a bonus to damage briefly after you emerge from being invisible. When you are invisible and defeat a combatant using a finisher, you and your nearby allies gain a reserve overshield and improved class ability regen. These reserve overshields can be deployed by using a class ability. |
Collective Obligation | Pulse Rifle | Primary | Void | Vow of the Disciple Raid | ||
Unforgiven | Submachine Gun | Primary | Void | Duality Dungeon | Repulsor Brace |
- Aspects: Stylish Executioner and Vanishing Step.
- Fragments: Echo of Starvation, Echo of Persistence, Echo of Remnants, and Echo of Obscurity.
- Abilities: Moebius Quiver and Vortex Grenades. Either Dodge works.
- Stats Priority: Max Resilience 🡒 Mobility 🡒 Discipline.
- Mods:
- Helmet: Void Siphon, Heavy Ammo Finder, and Heavy Ammo Scout.
- Arms: Firepower, Harmonic Reloader, Bolstering Detonation.
- Chest: Concussive Dampener and Resistance Mods based on your enemies.
- Legs: Weapon Surge Mod matching your equipped weapons.
- Class Item: Reaper, Bomber, Time Dilation.
Gameplay Loop
Gyrfalcon’s Hauberk does practically everything. Essentially, the goal is to go Invisible through your dodge, exit Invisibility, gain Volatile Rounds, kill a Volatile enemy, and thus, re-enter Invisibility through Stylish Executioner and continue the cycle of exiting Invis, getting a kill on a Volatile enemy and repeating.
Adding in Devour grants you both Healing and Invisibility on kill. Then, once you add a Repulsor Brace weapon on top of this (which provides an overshield when defeating a Void-debuffed target), you become practically unkillable, weaving in and out of Invisibility with a tanky overshield and full health on kill.
The Veiled Anchor
Excels in: Grandmaster Content
Goal of the Build: Protect your Fireteam with constant Invisibility and damage resistance, and be the ‘anchor’ of the team.
Mandatory Gear: Omnioculus. Void weapons are recommended.
Name: Omnioculus | Class: HunterSlot: Chest | Source: Lost SectorsRequires: Beyond Light | Exotic Perk: You gain a second Smoke Bomb charge and have damage resistance while invisible. When you make an ally invisible, they gain damage resistance while invisible and you gain melee energy. |
Hollow Denial | Trace Rifle | Special | Void | Presage | Repulsor Brace | |
Unforgiven | Submachine Gun | Primary | Void | Duality Dungeon | Repulsor Brace |
- Aspects: Trapper’s Ambush and Vanishing Step (Pro tip: Trapper’s Ambush’s ‘dive’ effect grants you increased invisibility duration and debuffs enemies for a longer period of time compared to the base smoke bomb, so always dive if possible).
- Fragments: Echo of Persistence, Echo of Obscurity, and Echo of Remnants.
- Abilities: Moebius Quiver, Gambler’s Dodge, Snare Bomb, and Vortex Grenade.
- Stats Priority: Max Mobility 🡒 Resilience 🡒 Discipline.
- Mods:
- Helmet: x2 Heavy Ammo Finder and Heavy Ammo Scout.
- Arms: x2 Momentum Transfer and Bolstering Detonation.
- Chest: Concussive Dampener and Resistance Mods based on your enemies.
- Legs: Weapon Surge Mods matching your weapons.
- Class Item: Special Finisher, Distribution and Bomber.
Gameplay Loop
The Omnioculus build is one of the most versatile builds in the game. This gives it a plethora of gameplay loops and combat rotations. However, the most important loop to learn is the ‘Dive>Dodge>Repeat’ combo, as Mactics puts it. To be able to repeat the loop, you need to push your invisibility to the absolute limit. To do this, you must alternate between your Trapper's Ambush smoke bomb and your Vanishing Step dodge while only having a second to spare.
Learning this basic combo will allow you to incorporate more advanced skills into your gameplay.
Another gameplay loop that is critical to the ‘support’ nature of Omnioculus is the ‘Rez>Dive’ combo. Mastering this Combo allows you to pick up allies from anywhere on the field, no matter the danger. To pull this off, you should activate your ‘Shadowdive’ when you are around 80% through your teammate's revive. This will grant them invisibility as soon as they spawn, allowing the both of you to retreat to safety.
This build is heavily inspired by Mactic's guide. If you want to learn how to truly master the Omnioculus playstyle with detailed strategies and combat rotations, check out his video.
🔷 Pro tip: You can find more builds on our dedicated Hunter Builds hub.
Warlock Void builds
Void Leech
Excels In: Grandmaster Content
Goal of the Build: Be able to debuff everything in sight while maintaining Devour for survivability.
Mandatory Gear: Secant Filaments. Collective Obligation is recommended.
Name: Secant Filaments | Class: WarlockSlot: Legs | Source: Lost SectorsRequires: The Witch Queen | Exotic Perk: Casting an empowering rift will grant you Devour. Damage dealt by you and your allies from within your empowering rift will disrupt combatants. |
Collective Obligation | Pulse Rifle | Primary | Void | Vow of the Disciple Raid |
- Aspects: Feed the Void and Child of the Old Gods.
- Fragments: Echo of Undermining, Echo of Instability, Echo of Domineering, and either Echo of Expulsion or Echo of Harvest.
- Abilities: Nova Bomb: Cataclysm, Suppressor Grenade, and Empowering Rift.
- Stats: Resilience 🡒 Recovery 🡒 Discipline.
- Mods:
- Helmet: Harmonic Siphon.
- Arms: Bolstering Detonation.
- Chest: Relevant Reserve and Damage Resist mods.
- Legs: Surges matching your equipped Special/Power ammo weapons.
- Class Item: Bomber.
Gameplay Loop
Because there are so many moving parts to this build, there’s no one “loop” you’ll need to execute. You have multiple ways to debuff enemies: Weaken and Suppression with a grenade, Volatile from melee and Volatile Rounds, and more Weaken from Child of the Old Gods. Plus, you’ll get Devour by placing your rift or getting an ability kill.
After debuffing an enemy with any of these sources, shoot them once with Collective Obligation. Holding reload will cause the weapon to fire bullets that debuff enemies with any effect you shot earlier. After the chaos subsides, you should have most abilities recharged and ready for a second round.
Going further...
Void Caster
Excels In: Solo Content
Goal of the Build: Cover the battlefield with weakening Void Souls, gain substantial amounts of grenade energy, and Volatile Rounds.
Mandatory Gear: Briarbinds. A Void primary weapon is recommended.
Name: Briarbinds | Class: WarlockSlot: Arms | Source: Lost SectorsRequires: Season 22 | Exotic Perk: Your Void Souls have a longer duration. They also gain escalating damage and durability as they defeat targets. You can retrieve your Void Souls by interacting with them, allowing them to be redeployed. |
The Recluse | Submachine Gun | Primary | Void | Onslaught Activity |
- Aspects: Feed the Void and Child of the Old Gods
- Fragments: Echo of Instability, Echo of Undermining, Echo of Vigilance, and Echo of Harvest
- Abilities: Nova Bomb: Cataclysm, Vortex Grenade, and Healing Rift.
- Stats: Resilience 🡒 Recovery.
- Mods:
- Helmet: Harmonic Siphon
- Arms: Bolstering Detonation x2
- Chest: Stat, Reserve, and Damage Resistance mods
- Legs: Elemental Charge, Void Weapon Surge, and Insulation
- Class Item: Bomber, Powerful Attraction
Gameplay Loop
The loop here is relatively straightforward: start by placing a rift, then shoot an enemy to send out your Void Soul. Killing combatants that are weakened by either this or your grenade will trigger Echo of Harvest, granting you a Void Breach. Killing an enemy with a grenade will also grant your Void weapon(s) Volatile Rounds.
Once you and your fireteam clear the wave of enemies your Void Soul is centered around, you can interact with it to once again get Void Soul Ready. As mentioned earlier, placing more rifts will grant you more Void Souls, allowing you to have multiple on the battlefield simultaneously.
That’s about it for the basics of this build, but you can make it infinitely more complex by adding a synergistic weapon like Collective Obligation or a legendary weapon with Repulsor Brace.
🔷 Pro tip: You can find more builds on our dedicated Warlock Builds hub.
Titan Void builds
One Punch (Bash) Man
Excels In: Endgame (Dungeons, Raids, Legend content)
Goal of the Build: Titans are known for their punching skills, and this build aims to take it to a new level. Peregrine Greaves now refunds all melee energy when hitting a miniboss, Champion, or Tormentor, and when paired with Void 3.0, cuts them down to size too.
Mandatory gear: Peregrine Greaves. Tractor Cannon is recommended.
Name: Peregrine Greaves | Class: TitanSlot: Legs | Source: Exotic EngramsRequires: Forsaken Pack | Exotic Perk: All shoulder charge abilities (Seismic Strike, Hammer Strike, or Shield Bash) deal bonus damage when activated in the air. |
Tractor Cannon | Shotgun | Heavy | Void | Exotic Engram |
- Aspects: Bastion and Offensive Bulwark.
- Fragments: Echo of Undermining, Echo of Leeching, and Echo of Expulsion.
- Abilities: Vortex Grenade or Void Wall, Shield Bash.
- Stats: Resilience 🡒 Recovery 🡒 Discipline 🡒 Strength.
- Mods:
- Helmet: Hands-On.
- Arms: Heavy Handed, Melee Kickstart, Focusing Strike.
- Chest: Relevant Resistance and Reserve Mods.
Gameplay Loop
The aspects used in this build work hand in hand with each other to help strengthen your melee damage you output. Bastion grants an overshield when using your barricade, allowing Offensive Bulwark to activate. This increases your melee damage, range, and regeneration. It also allows for melee final blows to increase the duration of the overshield. This loop of constant overshield helps you regen your other abilities faster and help keep the melee chain going.
Peregrine Greaves add to this by enhancing all shoulder charge abilities after being airborne for a short duration. To most enemies, this would be a 225% increase, but to anything classified as a mini-boss (Champions, Tormentors), this is a staggering 1000%!
So when going up against any of them, the idea is to apply Tractor Cannon’s debuff, sprint, jump, and then Shield Bash right into them. If they aren’t dead on the first go around, your melee should be back in time to do it again. It is important that you are in the air for at least half a second. Otherwise, the perk will not activate and you will not receive the damage buff, nor the melee energy.
Going further...
Enhanced Ursa Furiosa
Excels In: Endgame (Dungeons, Raids, Legend content)
Goal of the Build:Generate Super energy for both you and allies while also creating a safe zone for revives.
Mandatory gear: Ursa Furiosa.
Name: Ursa Furiosa | Class: TitanSlot: Arms | Source: Exotic EngramsRequires: Forsaken Pack | Exotic Perk: Move faster while guarding when Sentinel Shield is active. Guarded damage converts to Super energy when the Super ends. |
- Aspects: Unbreakable is the only requirement.
- Fragments: Echo of Expulsion, Echo of Leeching, Echo of Remnants, and Echo of Reprisal.
- Abilities: Vortex Grenade, Shield Toss, Towering Barricade, Banner Shield.
- Stats: Resilience 🡒 Strength.
- Mods:
- Helmet: Ashes to Assets, Harmonic Siphon.
- Arms: Firepower.
- Chest: Resistance Mods based on your enemies.
- Legs: Better Already, Recuperation.
- Class Item: Bomber.
Gameplay Loop
Using the new Void Titan Aspect, Unbreakable, we are able to take this build to new heights thanks to its interaction with Ursa Furiosa. Much like Banner Shield, Unbreakable will generate Super energy based on damage taken, albeit at a maximum of 25% vs 50%, and without the orbs for allies.
The loop is much like before: build super as fast as possible then pop it during times of distress. With Unbreakable, we’re able to build it even faster, both with Ursa and mods like Ashes to Assets and Firepower, which activate on any kill with the shield blast. Pairing this with Buried Bloodline is highly recommended, as Devour’s grenade energy will help the uptime of Unbreakable, meaning even faster Supers!
🔷 Pro tip: You can find more builds on our dedicated Titan Builds hub.
Before you go…
While most of these builds are geared toward endgame content, most will be extremely lethal in casual and seasonal content. Did we miss a Void build you think should definitely be added? Let us know in the comments below!
0 Comments