Released with Season 5 on August, 2024, Infernal Hordes is one of the most unique (and fun) endgame activities in Diablo 4. Granted, Vessel of Hatred has added a few new endgame activities, but expect Infernal Hordes to remain as popular as ever.
Plus, Infernal Hordes remains the only way to target-farm several Uniques. This guide covers every Infernal Horde Unique available in Diablo 4.
Updated as of Season of Hatred (S6).
Infernal Hordes Uniques: Vessel of Hatred
There are currently 10 Uniques that can only be target-farmed in Infernal Hordes:
Art | Item | Class | Slot | Source | Unique Effects | Released | Rarity |
---|---|---|---|---|---|---|---|
![]() | Crown of Lucion Helm | Any | Helm | ► Infernal Hordes | ► Maximum Life ► Lucky Hit ► Shadow Resistance ► Cooldown Reduction ► Each time you use a Skill with a Resource Cost, gain x [5 - 15%] increased damage and Resource Cost is increased by +30% for 4 seconds, stacking up to 5 times. | Season 5 | Unique |
![]() | Endurant Faith Gloves | Any | Gloves | ► Infernal Hordes | ► All Stats ► Maximum Life ► Cooldown Reduction ► Healing Received ► When you would be damaged for at least 40% of your Maximum Life at once, it is instead distributed over the next 2 seconds and reduced by x [10 - 30%]. | Season 5 | Unique |
![]() | Rakanoth's Wake Boots | Any | Boots | ► Infernal Hordes | ► Attacks Reduce Evade's Cooldown by 1.5 Seconds ► Movement Speed ► Non-Physical Damage ► Resistance to All Elements ► Cooldown Reduction ► When you cast a Skill with a Cooldown, you explode, dealing [X] Fire damage. | Season 5 | Unique |
![]() | Shard of Verathiel 1H Sword | Any | 1H Sword | ► Infernal Hordes | ► Damage ► All Stats ► Maximum Resource ► Basic Attack Speed ► Ranks to Basic Skills ► Basic Skills deal x [50 - 200%] increased damage but additionally cost 25 Primary Resource. | Season 5 | Unique |
![]() | The Basilisk Staff | Druid | Staff | ► Infernal Hordes | ► Damage to Crowd Controlled Enemies ► Earth Attack Speed ► Critical Strike Damage ► Physical Damage ► Critical Strike Chance Against Stunned Enemies ► When you first hit an enemy with an Earth Skill, Petrify them for 3 seconds. Petrifying an enemy additionally deals [X] Physical damage. | Season 5 | Unique |
![]() | The Mortacrux Dagger | Necromancer | Dagger | ► Infernal Hordes | ► Damage ► Intelligence ► Critical Strike Damage ► Vulnerable Damage ► Ranks to Hewed Flesh ► When consuming a Corpse, there is a [10 - 30%] chance to also create a decaying Skeletal Simulacrum that seeks enemies but cannot attack. When it dies, it explodes for [X] Shadow damage. This effect is treated as a Macabre Skill. | Season 5 | Unique |
![]() | The Third Blade 1H Sword | Barbarian | 1H Sword | ► Infernal Hordes | ► Damage to Close Enemies ► Strength ► Fury on Kill ► Vulnerable Damage ► Weapon Mastery Damage ► Your Weapon Mastery Skills are now also Core Skills that have no Cooldowns but cost Fury, dealing [50 - 70%] of normal damage. Their Fury costs are reduced by 5 for any additional Charges the Skill would have had. | Season 5 | Unique |
![]() | The Umbracrux Dagger | Rogue | Dagger | ► Infernal Hordes | ► Damage ► Dexterity ► Vulnerable Damage ► Subterfuge Cooldown Reduction ► Ranks to Innervation ► Your Subterfuge Skills create an attackable Shade Totem for [3 - 8] seconds. Any damage it takes is replicated onto surrounding enemies at 20% effectiveness. You may only have 1 Shade Totem active at a time. This damage counts as a Trap Skill. | Season 5 | Unique |
![]() | Vox Omnium Staff | Sorcerer | Staff | ► Infernal Hordes | ► Lucky Hit Chance ► Intelligence ► Core Attack Speed ► Non-Physical Damage ► Ranks to Basic Skills ► Casting a Core Skill additionally fires 2 instances of Fire Bolt, Frost Bolt, or Spark, matching the elements of your last 2 non-Core Skill casts. These projectiles deal x [30 - 90%] increased damage. | Season 5 | Unique |
What are Infernal Hordes: Wave-based Activity
Available on both Seasonal and Eternal realms starting in World Tier III after completing a Questline, the Infernal Hordes is a wave-based feature that you can slay through solo or with friends.
As explained by Blizzard:
Select tempting Infernal Offerings—a boon and a bane to augment your run—between waves to optionally increase your enemy’s potency and final rewards. Legions of Infernal demons are densely packed, their numbers increasing in size within the Realm of Hatred. You’ll have limited revives to see your way through the Infernal Hordes, lose all of them and you will be consumed by Hell’s minions.
Many are calling Season of the Infernal Hordes Diablo 4’s best season yet. Do you agree?
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