Incandescent is one of the strongest Weapon Perks in Destiny 2 today. It can elevate Solar subclasses to new heights, and Incandescent can easily clear entire rooms.
This guide covers the weapons that can roll with Incandescent, what the perk does, and how to build around it to make it even more powerful.
Updated as of Episode 1: Echoes.
Incandescent weapons in Destiny 2
Incandescent can only roll on a few select Solar weapons:
Art | Name | Type | Ammo | Element | Source | Top Perk? |
---|---|---|---|---|---|---|
![]() | Aberrant Action | Sidearm | ![]() | ![]() | Echoes Activities | Incandescent |
![]() | Abyss Defiant | Auto Rifle | ![]() | ![]() | Crota's End Raid | Incandescent,Sword Logic,Reconstruction |
![]() | Acasia's Dejection | Trace Rifle | ![]() | ![]() | Root of Nightmares Raid | Incandescent,Reconstruction |
![]() | Ammit AR2 | Auto Rifle | ![]() | ![]() | Gunsmith | Incandescent |
![]() | Apex Predator | Rocket Launcher | ![]() | ![]() | Last Wish Raid | Incandescent,Explosive Light,Reconstruction,Bait and Switch |
![]() | Axial Lacuna | Fusion Rifle | ![]() | ![]() | The Pale Heart | Incandescent |
![]() | Briar's Contempt | Linear Fusion Rifle | ![]() | ![]() | Root of Nightmares Raid | Incandescent,Reconstruction |
![]() | CALUS Mini-Tool | Submachine Gun | ![]() | ![]() | Presage | Incandescent |
![]() | Compass Rose | Shotgun | ![]() | ![]() | Event: Solstice | Incandescent |
![]() | False Idols | Sword | ![]() | ![]() | The Pale Heart | Incandescent,Bait and Switch |
![]() | Greasy Luck | Glaive | ![]() | ![]() | Ghost of the Deep Dungeon | Incandescent |
![]() | Heliocentric QSc | Sidearm | ![]() | ![]() | Lost Sector | Incandescent |
![]() | Hush | Combat Bow | ![]() | ![]() | Playlist: Gambit | Incandescent |
![]() | Igneous Hammer | Hand Cannon | ![]() | ![]() | Trials of Osiris | Incandescent |
![]() | Jorum's Claw | Pulse Rifle | ![]() | ![]() | Iron Banner | Incandescent |
![]() | Luna's Howl | Hand Cannon | ![]() | ![]() | Onslaught Activity | Incandescent |
![]() | Martyr's Retribution | Grenade Launcher | ![]() | ![]() | Dawn Engrams | Incandescent |
![]() | Mindbender's Ambition | Shotgun | ![]() | ![]() | Nightfall: The Ordeals | Incandescent |
![]() | No Hesitation | Auto Rifle | ![]() | ![]() | The Pale Heart | Incandescent |
![]() | No Survivors | Submachine Gun | ![]() | ![]() | Ghost of the Deep Dungeon | Incandescent |
![]() | Nullify | Pulse Rifle | ![]() | ![]() | Salvation's Edge Raid | Incandescent,Chaos Reshaped |
![]() | Pre Astyanax IV | Combat Bow | ![]() | ![]() | Nightfall: The Ordeals | Incandescent |
![]() | Speleologist | Machine Gun | ![]() | ![]() | Echoes Activities | Incandescent |
![]() | The Summoner | Auto Rifle | ![]() | ![]() | Trials of Osiris | Incandescent |
![]() | Timeworn Wayfarer | Scout Rifle | ![]() | ![]() | Echoes Activities | Incandescent |
![]() | Trust | Hand Cannon | ![]() | ![]() | Playlist: Gambit | Incandescent |
![]() | Trustee | Scout Rifle | ![]() | ![]() | Deep Stone Crypt Raid | Incandescent,Reconstruction |
![]() | Wild Style | Grenade Launcher | ![]() | ![]() | Nightfall: The Ordeals | Incandescent,Bait and Switch |
![]() | Zaouli’s Bane | Hand Cannon | ![]() | ![]() | King's Fall Raid | Incandescent |
![]() | Abide the Return | Sword | ![]() | ![]() | Shattered Throne Dungeon | Incandescent |
![]() | Adhortative | Pulse Rifle | ![]() | ![]() | Undying | Incandescent |
![]() | Avalanche | Machine Gun | ![]() | ![]() | Event: Dawning | Incandescent |
![]() | Beloved | Sniper Rifle | ![]() | ![]() | Presage | Incandescent |
![]() | Bug-Out Bag | Submachine Gun | ![]() | ![]() | Fishing | Incandescent |
![]() | BxR-55 Battler | Pulse Rifle | ![]() | ![]() | Dares of Eternity | Incandescent |
![]() | Caretaker | Sword | ![]() | ![]() | Avalon | Incandescent |
![]() | Coronach-22 | Auto Rifle | ![]() | ![]() | Lost Sector | Incandescent |
![]() | Darkest Before | Pulse Rifle | ![]() | ![]() | Prophecy Dungeon | Incandescent |
![]() | Drang (Baroque) | Sidearm | ![]() | ![]() | Presage | Incandescent |
![]() | Fixed Odds | Machine Gun | ![]() | ![]() | Duality Dungeon | Incandescent |
![]() | IKELOS_SG_v1.0.3 | Shotgun | ![]() | ![]() | Operation: Seraph's Shield | Incandescent |
![]() | IKELOS_SR_v1.0.3 | Sniper Rifle | ![]() | ![]() | Operation: Seraph's Shield | Incandescent |
![]() | Judgment of Kelgorath | Glaive | ![]() | ![]() | Operation: Seraph's Shield | Incandescent |
![]() | Jurassic Green | Pulse Rifle | ![]() | ![]() | Event: Festival of the Lost | Incandescent |
![]() | Just in Case | Sword | ![]() | ![]() | Fishing | Incandescent |
![]() | Last Foray | Sniper Rifle | ![]() | ![]() | Lost Sector | Incandescent |
![]() | Luna Regolith III | Sniper Rifle | ![]() | ![]() | Playlist: Vanguard | Incandescent |
![]() | Marsilion-C | Grenade Launcher | ![]() | ![]() | Lost Sector | Incandescent,Explosive Light |
![]() | Retraced Path | Trace Rifle | ![]() | ![]() | Dares of Eternity | Incandescent |
![]() | Roar of the Bear | Rocket Launcher | ![]() | ![]() | Iron Banner | Incandescent |
![]() | Royal Executioner | Fusion Rifle | ![]() | ![]() | Avalon | Incandescent |
![]() | Staccato-46 | Scout Rifle | ![]() | ![]() | Gunsmith | Incandescent |
![]() | Strident Whistle | Combat Bow | ![]() | ![]() | Vanguard Focusing | Incandescent |
![]() | The Domino | Sniper Rifle | ![]() | ![]() | World loot pool | Incandescent |
![]() | Throne-Cleaver | Sword | ![]() | ![]() | Engram Focusing | Incandescent |
![]() | Twilight Oath | Sniper Rifle | ![]() | ![]() | Shattered Throne Dungeon | Incandescent |
![]() | Tyranny of Heaven | Combat Bow | ![]() | ![]() | Last Wish Raid | Incandescent |
![]() | Unwavering Duty | Machine Gun | ![]() | ![]() | Trials of Osiris | Incandescent |
![]() | Uzume RR4 | Sniper Rifle | ![]() | ![]() | Nightfall: The Ordeals | Incandescent |
![]() | Without Remorse | Shotgun | ![]() | ![]() | Presage | Incandescent |

Incandescent weapons in Destiny 2, a few examples
This list effectively covers all the weapons that can currently apply scorch to a target as of Season of Plunder (S18).
Incandescent and Enhanced Incandescent: Facts & Figures
The perk description of Incandescent does a pretty good job of explaining the basics of it:
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
- | Weapon Perk | PvE Damage increase | PvP Damage increase | Duration | Activation | Effects | Type | Weapons | Released |
---|---|---|---|---|---|---|---|---|
![]() | Incandescent | 30 scorch | - | Kills apply scorch to nearby enemies. Killing Powerful enemies and Players increases the range to 8 meters. | Specific | Various | Season 17 |
In clearer terms, Incandescent does the following:
- Kills apply 30 Scorch to enemies within a few meters.
- Ember of Ashes increases this to 40 Scorch.
- Killing Powerful Combatants and Players increases the range to 8 meters.
The enhanced version of the perk does the following:
- PVE: Scorch stacks increased to 40 and to 85 with Ember of Ashes equipped
- PVP: Scorch stacks stay at 30 and are increased to 45 with Ember of Ashes equipped
These precise figures come from always excellent Light.gg.
But what is Scorch in Destiny 2?
Scorch is a stacking Solar 3.0 debuff that causes damage over time to enemies. If an enemy reaches 100 stacks of scorch, they will ignite, causing a high-damage area of effect explosion.
Incandescent applies 30 scorch stacks at its base to affected targets, and the “larger radius” extends to 8 meters.
All of that makes Incandescent similar to Dragonfly or Firefly while not requiring a precision kill (and having significantly more synergy with other abilities). There are numerous ways to make this perk even more potent; we’ll cover those in the next section.
Taking full advantage of Incandescent
Proccing Incandescent is as simple as getting a kill with your weapon while other enemies are nearby. However, there are tons of ways to make its effect even better.
Enhanced Incandescent
The first is to get the enhanced version of the perk, available by crafting a weapon capable of rolling with the trait. Doing so will increase the scorch stacks applied to enemies from 30 to 40. While that doesn’t sound like much, it reduces the kills needed to ignite a nearby enemy from four to three.

Incandescent with a Solar 3.0 build, Destiny 2
A Solar 3.0 fragment
While using a Solar subclass, you can also utilize the Ember of Ashes fragment to make Incandescent more powerful. This fragment increases the number of all scorch stacks applied by 50%. That means you’ll add 45 scorch stacks to an enemy with regular Incandescent and 85 with the enhanced version. With both Ember of Ashes and enhanced Incandescent, you only need to get two kills to trigger an ignite explosion!
There are many other ways to pair an Incandescent weapon with a Solar subclass—we’re just scratching the surface here. We encourage you to experiment with various Solar 3.0 fragments and abilities to make Incandescent fit your playstyle better! This perk is already substantial on its own, but its synergies make it as popular as it is.
Before you go…
New ways to increase Incandescent’s potency and synergy with Solar builds are always coming. As always, we encourage you to take this perk a step further and make it your own! And just as this is a top-tier Solar perk, definitely check out Voltshot, its Arc counterpart.
Hi Andrew, thank you very much for this article! It was very informative, well organized, easy to read, and straight to the point. I have not played Destiny 2 in about 2 years, but I am very interested in starting again soon. I miss the game, honestly. In the second-last paragraph, you said that with Solar 3.0 and the enhanced version of Incandescent, the scorch stacks applied to an enemy would be 85. Would it not be 60 scorch stacks, or is there something I’m missing? Based on the info from this article, this is the math I’m doing: (30 + 10) * 1.5 = 60
I’m sorry for nitpicking. I just found this confusing and thought I’d leave a comment to ask you about it. Also, since I’m already making a comment, I have a couple other questions. Do scorch stacks expire after a certain amount of time, or under certain conditions (besides when they reach 100 and explode)? If so, do they go away all at once or is it gradual? Lastly, can the scorch stacks contributed by one player add with those applied by another, detonating when the combined value reaches 100, or is it up to the individual player to reach 100 stacks on their own? Thanks so much!
In leu of the author posting I will say this, I’m not sure the mathematical result of how it’s actually applied as regular incandescent has a different variable compared to it’s enhanced variance through crafting. However in regards to the other questions, all buffs/debuffs in the game have timers so if you switch targets eventually it will reset the stacks. Unsure if it’s gradual or all at once but I would assume the latter as it’d just make it easier to code into the game. In regards to team/individual stacking of Incandescent I believe that all stacks are team based contribution rather than solo contribution due to it’s interactions in higher level content. This is just my personal opinion through running similar ignition builds and loving the constant explosions that happen. Hope this helps, cheers.
sky burners oath exotic… has scorch when shooting from the hip…