Destiny 2 Season 13 Weapons Tier List
PVE and PVP god rolls to chaseBy Ric (aka Prim) | Updated Mar 18, 2021
One of the biggest questions we get after a new Season is: What are the best weapons in the game now?
While we’ve answered that question before, this time we’ll focus on every new weapon released with Season 13, aka, Season of the Chosen.
In this guide, we cover all the Legendary weapons (with their respective preferred PVP and PVE perks, we include free-to-play weapons, Season Pass weapons, and Beyond Light exclusive weapons, and we will tell you which ones deserve your attention the most.
A big thank you to Panda_Pax for helping us put together this resource. Needless to say, his perk recommendations are loved within the community and with reason.
PS: All the recommended perks below all come from Panda_Pax’s insanely useful Weapon Breakdowns on /ShardItKeepIt and Spreadsheet (covering every weapon still viable in the game). If you’re looking for god rolls, those are two great resources to start!
Destiny 2 Season of the Chosen Weapons Tier list
These are the different Tier levels used for this Tier list:
- S Tier – Best: Highest ranking weapon types.
- A Tier – Strong: Very strong weapon types, but not on the same level as S Tier Choices.
- B Tier – Average: Decent choices that can be lethal in the hands of a skilled player.
- C Tier – Weak: The middle of the pack, somewhat mediocre.
- D Tier – Worst: Lagging behind the competition, these don’t have much to offer.
The list starts with the S Tier and moves down from there:
Weapon | Tier | Excels in | Drops from ❘ Requirements | PVE Recommended Rolls | PVP Recommended Rolls | Type | Element? | Source | Requirements? |
---|---|---|---|---|---|---|---|---|---|
![]() The Messenger | Pulse Rifle | Best ❘ S | PVE | Trials of Osiris ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Smallbore► Mag: Appended Mag, Extended Mag► Perk 1: Rapid Hit, Outlaw, Killing Wind ► Perk 2: Desperado, One for All, Kill Clip ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Smallbore, Extended Barrel► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Rapid Hit, Killing Wind, Moving Target ► Perk 2: Desperado, Headseeker, Kill Clip ► Masterwork: Range | Pulse Rifle | Kinetic | Trials of Osiris | Free-to-Play |
![]() Igneous Hammer | Hand Cannon | Best ❘ S | PVP | Trials of Osiris ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Smallbore► Mag: Appended Mag, Extended Mag► Perk 1: Rapid Hit, Outlaw, Subsistence ► Perk 2: One for All, Rampage ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Fluted Barrel► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Rapid Hit, Quickdraw, Killing Wind ► Perk 2: Moving Target, Snapshot Sights ► Masterwork: Range | Hand Cannon | Solar | Trials of Osiris | Free-to-Play |
![]() Royal Entry | Rocket Launcher | Best ❘ S | Playlist: Strikes ❘![]() | ► Sights: Quick Launch, Smart Drift Control, Linear Compensator► Mag: Impact Casing, Alloy Casing► Perk 1: Impulse Amplifier, Auto-Loading Holster, Field Prep ► Perk 2: Lasting Impression, Clown Cartridge, Chain Reaction ► Masterwork: Reload | ► Sights: Volatile Launch, Hard Launch, Quick Launch► Mag: Impact Casing► Perk 1: Quickdraw ► Perk 2: Chain Reaction, Wellspring, Cluster Bomb ► Masterwork: Blast Radius | Rocket Launcher | Void | Playlist: Strikes | Free-to-Play | |
![]() Frozen Orbit | Sniper Rifle | Best ❘ S | PVE | Playlist: Crucible ❘![]() | ► Sights: Fluted Barrel, Arrowhead Brake, Hammer-Forged Rifling► Mag: Appended Mag, Extended Mag, Tactical Mag► Perk 1: Triple Tap, Clown Cartridge, Outlaw ► Perk 2: Vorpal Weapon, High-Impact Reserves, Wellspring ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Fluted Barrel► Mag: Accurized Rounds, Tactical Mag► Perk 1: Moving Target, Killing Wind, Firmly Planted ► Perk 2: Quickdraw, Snapshot Sights, Opening Shot ► Masterwork: Range | Sniper Rifle | Void | Playlist: Crucible | Free-to-Play |
![]() Extraordinary Rendition | Submachine Gun | Best ❘ S | PVE | Battlegrounds ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Smallbore► Mag: Appended Mag, Tactical Mag, Extended Mag► Perk 1: Overflow, Outlaw, Surplus ► Perk 2: One for All, Multikill Clip, Rampage ► Masterwork: Reload | ► Sights: Smallbore, Hammer-Forged Rifling► Mag: Accurized Rounds, Steady Rounds► Perk 1: Overflow, Surplus ► Perk 2: Tap the Trigger, Multikill Clip ► Masterwork: Range | Submachine Gun | Kinetic | Battlegrounds | Season 13 |
![]() Brass Attacks | Sidearm | Strong ❘ A | Season Pass ❘![]() | ► Sights: Fluted Barrel, Smallbore, Hammer-Forged Rifling► Mag: Appended Mag, Extended Mag► Perk 1: Rapid Hit, Feeding Frenzy, Threat Detector ► Perk 2: One for All, Rampage, Dragonfly, Frenzy ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Smallbore, Extended Barrel► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Rapid Hit, Killing Wind, Feeding Frenzy ► Perk 2: Wellspring, Rampage ► Masterwork: Stability | Sidearm | Void | Season Pass | Season 13 | |
![]() Threaded Needle | Linear Fusion Rifle | Strong ❘ A | Season Pass ❘![]() | ► Sights: Fluted Barrel, Arrowhead Brake, Corkscrew Rifling► Mag: Liquid Coils, Ionized Battery, Enhanced Battery► Perk 1: Rapid Hit, Clown Cartridge, Auto-Loading Holster ► Perk 2: Demolitionist, Dragonfly, Vorpal Weapon ► Masterwork: Reload | ► Sights: Fluted Barrel, Arrowhead Brake, Hammer-Forged Rifling► Mag: Accelerated Coils, Projection Fuse► Perk 1: Rangefinder, Killing Wind ► Perk 2: Demolitionist, Dragonfly ► Masterwork: Charge Time | Linear Fusion Rifle | Void | Season Pass | Season 13 | |
![]() Salvager's Salvo | Grenade Launcher | Strong ❘ A | Pursuit Weapon ❘![]() | ► Sights: Quick Launch► Mag: Spike Grenades► Perk 1: Ambitious Assassin, Demolitionist ► Perk 2: Chain Reaction, Vorpal Weapon ► Masterwork: Handling | ► Sights: Quick Launch► Mag: Spike Grenades► Perk 1: Demolitionist, Ambitious Assassin ► Perk 2: Vorpal Weapon, Chain Reaction ► Masterwork: Handling | Grenade Launcher | Arc | Pursuit Weapon | Free-to-Play | |
![]() The Third Axiom | Pulse Rifle | Strong ❘ A | Playlist: Strikes ❘![]() | ► Sights: Hammer-Forged Rifling, Extended Barrel, Smallbore► Mag: Appended Mag, Extended Mag► Perk 1: Feeding Frenzy, Killing Wind, Surplus ► Perk 2: One for All, Multikill Clip, Rampage ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Extended Barrel, Smallbore► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Quickdraw, Moving Target, Killing Wind ► Perk 2: Multikill Clip, Rampage ► Masterwork: Range | Pulse Rifle | Arc | Playlist: Strikes | Free-to-Play | |
![]() Bottom Dollar | Hand Cannon | Strong ❘ A | PVP | Playlist: Gambit ❘![]() | ► Sights: Fluted Barrel, Hammer-Forged Rifling, Smallbore► Mag: Tactical Mag, Appended Mag, Extended Mag► Perk 1: Rapid Hit, Outlaw, Fourth Time’s the Charm ► Perk 2: Multikill Clip, Rampage, Wellspring ► Masterwork: Reload | ► Sights: Fluted Barrel, Hammer-Forged Rifling, Smallbore► Mag: Accurized Rounds► Perk 1: Rapid Hit, Rangefinder, Killing Wind ► Perk 2: Rampage, Explosive Payload, Opening Shot ► Masterwork: Range | Hand Cannon | Void | Playlist: Gambit | Free-to-Play |
![]() The Keening | Sidearm | Strong ❘ A | Playlist: Crucible ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Hammer-Forged Rifling► Mag: Appended Mag, Extended Mag► Perk 1: Rapid Hit, Surplus ► Perk 2: One for All, Multikill Clip, Thresh ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Smallbore► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Rapid Hit, Moving Target, Killing Wind ► Perk 2: Snapshot Sights, Multikill Clip, Wellspring ► Masterwork: Range | Sidearm | Arc | Playlist: Crucible | Free-to-Play | |
![]() Premonition | Pulse Rifle | Strong ❘ A | Pit of Heresy Dungeon ❘![]() | ► Sights: Arrowhead Brake, Fluted Barrel, Smallbore► Mag: Appended Mag, Extended Mag► Perk 1: Feeding Frenzy, Killing Wind ► Perk 2: Rampage, Thresh, High-Impact Reserves ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Extended Barrel, Smallbore► Mag: Ricochet Rounds, High-Caliber Rounds► Perk 1: Moving Target, Killing Wind ► Perk 2: Quickdraw, Headseeker, Snapshot Sights ► Masterwork: Range | Pulse Rifle | Void | Pit of Heresy Dungeon | Shadowkeep | |
![]() The Palindrome | Hand Cannon | Strong ❘ A | PVE | Nighfall: The Ordeals ❘![]() | ► Sights: Fluted Barrel, Smallbore, Hammer-Forged Rifling► Mag: Appended Mag, Extended Mag► Perk 1: Overflow, Outlaw, Bottomless Grief ► Perk 2: One for All, Rampage, Thresh ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Smallbore► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Quickdraw, Killing Wind, Overflow ► Perk 2: Rangefinder ► Masterwork: Range | Hand Cannon | Void | Nighfall: The Ordeals | Free-to-Play |
![]() Blasphemer | Shotgun | Strong ❘ A | PVE | Moon Destination ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Smallbore► Mag: Assault Mag, Tactical Mag, Appended Mag► Perk 1: Fourth Time’s the Charm, Surplus ► Perk 2: Swashbuckler, Rampage ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Full Bore, Extended Barrel► Mag: Assault Mag, Accurized Rounds► Perk 1: Quickdraw ► Perk 2: Opening Shot, Moving Target, Swashbuckler ► Masterwork: Range | Shotgun | Kinetic | Moon Destination | Free-to-Play |
![]() Heretic | Rocket Launcher | Strong ❘ A | PVE | Moon Destination ❘![]() | ► Sights: Quick Launch, Countermass, Smart Drift Control► Mag: Impact Casing, Alloy Casing► Perk 1: Impulse Amplifier, Field Prep ► Perk 2: Lasting Impression, Demolitionist, Cluster Bomb ► Masterwork: Reload | ► Sights: Impulse Amplifier► Mag: Impact Casing► Perk 1: Impulse Amplifier ► Perk 2: Cluster Bomb, Quickdraw, Demolitionist ► Masterwork: Blast Radius | Rocket Launcher | Arc | Moon Destination | Free-to-Play |
![]() The Time-Worn Spire | Pulse Rifle | Strong ❘ A | PVE | Iron Banner ❘![]() | ► Sights: Hitmark IS, Cleanshot IS, Red Dot Micro► Mag: Appended Mag, Extended Mag► Perk 1: Feeding Frenzy, Subsistence ► Perk 2: One for All, Rampage ► Masterwork: Reload | ► Sights: Red Dot Micro, Red Dot 2 MOA► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Quickdraw, Moving Target ► Perk 2: Rampage, Iron Grip ► Masterwork: Range | Pulse Rifle | Kinetic | Iron Banner | Free-to-Play |
![]() Waking Vigil | Hand Cannon | Strong ❘ A | Both | Dreaming City Destination ❘![]() | ► Sights: Fastdraw HCS, Steadyhand HCS, Hitmark HCS► Mag: Appended Mag, Extended Mag, High-Caliber Rounds► Perk 1: Rapid Hit, Outlaw, Surplus ► Perk 2: Kill Clip, Dragonfly, Vorpal Weapon ► Masterwork: Reload | ► Sights: Hitmark HCS, Truesight HCS, Fastdraw HCS► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Rangefinder, Rapid Hit, Killing Wind ► Perk 2: Opening Shot, Snapshot Sights, Kill Clip ► Masterwork: Range | Hand Cannon | Arc | Dreaming City Destination | Free-to-Play |
![]() Sleepless | Rocket Launcher | Strong ❘ A | Dreaming City Destination ❘![]() | ► Sights: Quick Launch, Smart Drift Control, Linear Compensator► Mag: Impact Casing, Alloy Casing► Perk 1: Auto-Loading Holster, Field Prep ► Perk 2: Chain Reaction, Vorpal Weapon, Demolitionist, Wellspring ► Masterwork: Reload | ► Sights: Hard Launch, Volatile Launch► Mag: Impact Casing► Perk 1: Quickdraw, Tracking Module ► Perk 2: Wellspring, Demolitionist, Chain Reaction ► Masterwork: Blast Radius | Rocket Launcher | Arc | Dreaming City Destination | Free-to-Play | |
![]() Far Future | Sniper Rifle | Strong ❘ A | PVP | Battlegrounds ❘![]() | ► Sights: Fluted Barrel, Arrowhead Brake, Smallbore► Mag: Tactical Mag, Appended Mag, Extended Mag► Perk 1: Surplus, Lead from Gold ► Perk 2: Wellspring, Frenzy ► Masterwork: Reload | ► Sights: Fluted Barrel, Hammer-Forged Rifling, Extended Barrel► Mag: Accurized Rounds, Tactical Mag► Perk 1: Quickdraw, Moving Target ► Perk 2: Opening Shot ► Masterwork: Range | Sniper Rifle | Solar | Battlegrounds | Season 13 |
![]() Code Duello | Rocket Launcher | Strong ❘ A | PVE | Battlegrounds ❘![]() | ► Sights: Quick Launch, Smart Drift Control, Linear Compensator► Mag: Impact Casing, Alloy Casing► Perk 1: Impulse Amplifier, Auto-Loading Holster, Field Prep ► Perk 2: Lasting Impression, Chain Reaction, Cluster Bomb ► Masterwork: Reload | ► Sights: Volatile Launch, Hard Launch, Quick Launch► Mag: Impact Casing► Perk 1: Quickdraw ► Perk 2: Chain Reaction, Cluster Bomb ► Masterwork: Blast Radius | Rocket Launcher | Solar | Battlegrounds | Season 13 |
![]() Cartesian Coordinate | Fusion Rifle | Average ❘ B | - | World Loot Pool ❘![]() | ► Sights: Hitmark IS, Cleanshot IS, Red Dot Micro► Mag: Liquid Coils, Enhanced Battery► Perk 1: Feeding Frenzy ► Perk 2: Swashbuckler, Vorpal Weapon, High-Impact Reserves ► Masterwork: Reload | ► Sights: Red Dot Micro, Red Dot 2 MOA► Mag: Accelerated Coils, Liquid Coils► Perk 1: Under Pressure ► Perk 2: High-Impact Reserves, Swashbuckler ► Masterwork: Range | Fusion Rifle | Solar | World Loot Pool | Free-to-Play |
![]() Retrofuturist | Shotgun | Average ❘ B | - | Umbral Engram ❘![]() | ► Sights: Barrel Shroud, Corkscrew Rifling► Mag: Assault Mag, Assault Mag, Extended Mag► Perk 1: Feeding Frenzy, Dual Loader ► Perk 2: Swashbuckler, Trench Barrel ► Masterwork: Reload | ► Sights: Full Choke, Rifled Barrel► Mag: Assault Mag, Accurized Rounds► Perk 1: Quickdraw ► Perk 2: Snapshot Sights, Swashbuckler ► Masterwork: Reload | Shotgun | Void | Umbral Engram | Season 13 |
![]() Eternal Blazon | Scout Rifle | Average ❘ B | - | Umbral Engram ❘![]() | ► Sights: Candle PS, Spark PS, Torch HS3► Mag: Appended Mag, Extended Mag► Perk 1: Rapid Hit, Overflow, Full Auto Trigger System ► Perk 2: One for All, Thresh, Kill Clip ► Masterwork: Reload | ► Sights: Torch HS3, Flash HS5, Impulse MS3► Mag: High-Caliber Rounds, Ricochet Rounds► Perk 1: Rapid Hit, Killing Wind, Quickdraw ► Perk 2: Kill Clip, Rangefinder ► Masterwork: Range | Scout Rifle | Arc | Umbral Engram | Season 13 |
![]() Sola's Scar | Sword | Average ❘ B | - | Trials of Osiris ❘![]() | ► Sights: Jagged Edge, Honed Edge, Tempered Edge► Mag: Swordmaster’s Guard, Balanced Guard, Burst Guard► Perk 1: Relentless Strikes, Tireless Blade ► Perk 2: Vorpal Weapon, Chain Reaction ► Masterwork: Impact | ► Sights: Jagged Edge, Honed Edge, Tempered Edge► Mag: Swordmaster’s Guard, Balanced Guard, Burst Guard► Perk 1: Tireless Blade ► Perk 2: Assassin’s Blade, En Garde ► Masterwork: Impact | Sword | Solar | Trials of Osiris | Free-to-Play |
![]() Trinary System | Fusion Rifle | Average ❘ B | Playlist: Gambit ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Arrowhead Brake► Mag: Liquid Coils, Enhanced Battery► Perk 1: Feeding Frenzy, Surplus, Auto-Loading Holster ► Perk 2: Swashbuckler, High-Impact Reserves, Wellspring ► Masterwork: Reload | ► Sights: Fluted Barrel, Arrowhead Brake, Smallbore► Mag: Liquid Coils, Projection Fuse► Perk 1: Under Pressure, Quickdraw, Killing Wind ► Perk 2: Tap the Trigger, High-Impact Reserves, Disruption Break ► Masterwork: Range | Fusion Rifle | Solar | Playlist: Gambit | Free-to-Play | |
![]() Shadow Price | Auto Rifle | Average ❘ B | Nighfall: The Ordeals ❘![]() | ► Sights: Hammer-Forged Rifling, Smallbore, Extended Barrel► Mag: Appended Mag, Tactical Mag, Extended Mag► Perk 1: Overflow, Fourth Time’s the Charm, Feeding Frenzy ► Perk 2: One for All, Swashbuckler, Dragonfly ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Extended Barrel, Smallbore► Mag: Accurized Rounds, Tactical Mag► Perk 1: Killing Wind, Surplus, Overflow ► Perk 2: Swashbuckler, Disruption Break ► Masterwork: Range | Auto Rifle | Arc | Nighfall: The Ordeals | Free-to-Play | |
![]() THE SWARM | Machine Gun | Average ❘ B | Nighfall: The Ordeals ❘![]() | ► Sights: Fluted Barrel, Smallbore, Hammer-Forged Rifling► Mag: Tactical Mag, Appended Mag, Extended Mag► Perk 1: Outlaw, Surplus, Bottomless Grief ► Perk 2: One for All, Vorpal Weapon, Dragonfly ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Smallbore, Fluted Barrel► Mag: Accurized Rounds► Perk 1: Killing Wind, Surplus, Dynamic Sway Reduction ► Perk 2: Tap the Trigger ► Masterwork: Range | Machine Gun | Arc | Nighfall: The Ordeals | Free-to-Play | |
![]() Apostate | Sniper Rifle | Average ❘ B | - | Moon Destination ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Smallbore► Mag: Tactical Mag, Appended Magt, Extended Mag► Perk 1: Outlaw, Surplus ► Perk 2: Wellspring, Explosive Payload ► Masterwork: Reload | ► Sights: Hammer-Forged Rifling, Full Bore, Extended Barrel► Mag: Accurized Rounds, Tactical Mag► Perk 1: Firmly Planted, Killing Wind, No ► Distractions ► Perk 2: Quickdraw, Opening Shot ► Masterwork: Range | Sniper Rifle | Arc | Moon Destination | Free-to-Play |
![]() Multimach CCX | Submachine Gun | Average ❘ B | Iron Banner ❘![]() | ► Sights: IS 5 Circle, IS 2 Classic, Model 6 LoopMagazine: Appended Mag, Tactical Mag, Extended Mag ► Perk 1: Subsistence, Threat Detector, Killing Wind ► Perk 2: One for All, Kill Clip ► Masterwork: Reload | ► Sights: Model 6 Loop, Model 8 RedMagazine: Accurized Rounds, Appended Mag ► Perk 1: Quickdraw, Killing Wind, Dynamic Sway Reduction ► Perk 2: Kill Clip, Iron Grip ► Masterwork: Range | Submachine Gun | Kinetic | Iron Banner | Free-to-Play | |
![]() Retold Tale | Shotgun | Average ❘ B | - | Dreaming City Destination ❘![]() | ► Sights: Barrel Shroud, Corkscrew Rifling, Smallbore► Mag: Assault Mag, Tactical Mag, Appended Mag► Perk 1: Surplus, Quickdraw ► Perk 2: Vorpal Weapon, One-Two Punch, Demolitionist ► Masterwork: Reload | ► Sights: Full Choke, Rifled Barrel► Mag: Assault Mag, Accurized Rounds► Perk 1: Quickdraw, Slideshot ► Perk 2: Killing Wind, Demolitionist, Snapshot Sights ► Masterwork: Reload | Shotgun | Void | Dreaming City Destination | Free-to-Play |
![]() Imperial Needle | Combat Bow | Average ❘ B | Battlegrounds ❘![]() | ► Sights: Elastic Bowstring, Flexible Bowstring, Agile Bowstring► Mag: Fiberglass Arrowshaft, Straight Fletching, Compact Arrowshaft► Perk 1: Archer’s Tempo, Impulse Amplifier, Killing Wind ► Perk 2: Swashbuckler, Wellspring, Thresh ► Masterwork: Draw Time | ► Sights: Elastic String, Flexible Bowstring, Polymer String► Mag: Fiberglass Arrowshaft, Straight Fletching► Perk 1: Archer's Tempo, Killing Wind ► Perk 2: Opening Shot, Swashbuckler ► Masterwork: Draw Time | Combat Bow | Void | Battlegrounds | Season 13 | |
![]() Tarantula | Linear Fusion Rifle | Weak ❘ C | - | World Loot Pool ❘![]() | ► Sights: Fluted Barrel, Smallbore, Hammer-Forged Rifling► Mag: Liquid Coils, Enhanced Battery, Ionized Battery► Perk 1: Field Prep, Feeding Frenzy ► Perk 2: Kill Clip, Wellspring, Dragonfly ► Masterwork: Reload | ► Sights: Fluted Barrel, Arrowhead Brake, Hammer-Forged Rifling► Mag: Accelerated Coils► Perk 1: Moving Target, Firmly Planted ► Perk 2: Snapshot Sights, Wellspring, Rampage ► Masterwork: Charge Time | Linear Fusion Rifle | Arc | World Loot Pool | Free-to-Play |
![]() Vouchsafe | Scout Rifle | Weak ❘ C | - | Dreaming City Destination ❘![]() | ► Sights: Fluted Barrel, Corkscrew Rifling, Smallbore► Mag: Tactical Mag, Appended Mag, Extended Mag► Perk 1: Rapid Hit, Outlaw, Fourth Time’s the Charm ► Perk 2: Explosive Payload, Dragonfly, Multikill Clip ► Masterwork: Reload | ► Sights: Fluted Barrel, Smallbore, Hammer-Forged Rifling► Mag: Accurized Rounds, Tactical Mag► Perk 1: Rapid Hit, Killing Wind, Surplus ► Perk 2: Explosive Payload, Eye of the Storm, Wellspring ► Masterwork: Reload | Scout Rifle | Void | Dreaming City Destination | Free-to-Play |
Ranking criteria
For the record, as much as we try to keep our tier list as objective as possible, they are still based on our personal experience playing the PC version of the game.
Also, even with a thousand+ hours of playtime, I’m far from being an expert nor an amazing PVE/PVP player. This is why I brought Panda_Pax along, to give you a more educated overview and description of all the new Season 13 weapons!
Finally, if you’re wondering what criteria was used to build this Tier list, these are the main factors taken into account:
- Lethality: The higher the effective DPS, TTK and usability, the higher the ranking.
- Consistency: Some weapons may not have the highest DPS numbers, but they are so consistent, they more than make up for their lower DPS numbers.
- Ease of use: Similar to the point above, some weapons are very effective because they are easy to use and don’t require too much skill or setup. This is also rewarded with higher rankings.
- PVE/PVP Performance: High lethality in either PVE or PVP is equally valuable. However, a weapon that is good at both PVE and PVP should rank higher than one that is slightly better on only PVE or PVP.
- Fun factor: Not the most important factor, but it also helps if the weapon is damn fun to shoot with!
If you strongly disagree with some of the rankings here, feel free to share your thoughts in the comments section. By the way, what is your personal Top 3?
I feel like Royal Entry should be S-tier, considering all rockets deal the same amount of damage either way, and precision frames have inherent tracking. That, and Clown Cartridge can cause some insanely high burst damage.
Fully agreed/ I have changed the tier rankings to reflect that and put Royal Entry in front of Code Duello for that reason. Thanks, cheers!