Destiny 2 Stats: Player Population Reaches an All-Time Low

by | Nov 22, 2023

 Considered one of the most successful live service games ever created, Destiny 2 has had a spot among the Top 15 most-played games on Steam for years. But are the golden days of Bungie’s looter shooter over? 

As the studio lays off close to 10% of its employees and the game misses revenue projections by 45%,  the sentiment around this game has drastically changed. And now that the game has reached several all-time low player counts on Steam, the Destiny community is seriously wondering if the game has a future post-The Final Shape. But what do the actual numbers say? Is Destiny 2 in such a bad shape?

Destiny 2 Player count per Season

X (formerly Twitter) is full of trending posts claiming that Season of the Witch was the worst Season in the history of Destiny 2 in terms of Player counts on Steam. And as can be seen above, it is factually accurate. Below are the average Player counts on Steam per Season. For the sake of clarity, Bungie’s 30th Anniversary Pack has been accounted as a Season (in spite of officially not being a Season) due to its timing and length, both similar to a standard Destiny 2 Season.

With 66,205 Players on Average, Season 22 had fewer players than Season of the Chosen’s 69,260 Players on average (-8.8%). Even compared with Season of Plunder, which had notoriously low player numbers, Season of the Witch had 27.3% fewer players on average. As of Week 13 (out of 14 in total), Season of the Witch is the new all-time low in terms of player counts on PC.

Season Average Players (Steam)
S08: Shadowkeep & Undying 164,084
S09: Season of Dawn 90,028
S10: Season of the Worthy 80,368
S11: Season of Arrivals 79,226
S12: Beyond Light + Hunt 87,860
S13: Season of the Chosen 69,260
S14: Season of the Splicer 74,787
S15: Season of the Lost 90,969
S15b:30th Anniversary* 75,181
S16: Witch Queen + Risen 98,308
S17: Season of the Haunted 82,217
S18: Season of Plunder 86,788
S19: Season of the Seraph 88,031
S20: Lightfall + Defiance 134,896
S21: Season of the Deep 72,170
S22: Season of the Witch 63,133

About our Methodology: Why Steam?

While Destiny 2 is a multiplatform game available on PC, Xbox, and Playstation, we unfortunately only have access to data for PC (via Steam and steamdb.info). For this reason, we can only use Player counts for PC. However, from the little information we can gather from other third-party trackers, we can safely assume that all platforms follow the same trends. When Player Counts go down on PC, they go down on consoles too.  

For the creation of these tables and charts, we simply extracted Steam Player counts per day and assigned specific Seasons and Week # based on dates. This consolidated data is then used to create several pivot tables and charts. 

Destiny 2 Monthly Players: 

Taking a more granular approach and looking into Player counts per month, October and November 2023 are set to be some of the worst months in terms of Player population in the history of Destiny 2 on Steam (more on that in a moment). Do note that at the time of this writing, November is not over yet (our data stops on November 22, 2023, included).

Destiny 2 Player Retention

Both average numbers per Season and Month confirm that Destiny 2 is going through a very difficult patch. In fact, the game has reached all-time lows on both Seasonal and Monthly fronts. But many have quickly pointed out that it’s normal that Seasons get lower player counts as we get closer to the next DLC. This has always been the case, especially for the third season of the “Year”. The player base is fatiguing and while the fourth season benefits from the hype of the upcoming DLC, the third Season suffers the most.

This was the case for Season of Plunder. But how does it compare with Season of the Witch? 

With a worse player retention than Plunder, Season of the Witch is the worst Destiny 2 season in terms of player counts. But is it really?

But are these truly Destiny 2’s all-time lows?

The narrative around these numbers has made for several trending posts on Social media. Loom and gloom posts always do better. But Warmind.io, creator of the essential Charlemagne Discord bot and prominent member of the Destiny 2 community, pointed out that Steam doesn’t tell the entire history.

Indeed, Destiny 2 became available on Steam with the release of Shadowkeep and the start of “Year 3” of Destiny 2. “Year 2”, Forsaken is seen by many as the best year in Destiny 2, but what about “Year 1”? It’s no secret that Destiny 2 was dissapointing at launch and the subsequent Curse of Osiris and Warmind only made things worse. That’s the only other time that the community genuinely wondered if Destiny 2 would survive. 

According to Warmind, who has access to thousands of data points coming straight from Bungie’s servers, Year 1 numbers for Destiny 2 way much lower than today’s. And if Destiny 2 managed to survive and thrive back then, why can’t it do it again today?

About The Author

Ric Molina
Ric Molina
I've been covering gaming since 2012, and some of my work has been featured by large brands, including MSN.com, Forbes, Rock Paper Shotgun, and more. I've been obsessed with Destiny 2 (and now Diablo 4) for years now, and I hope to provide new and returning players with the guides and resources I wish I had when I first started.
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